Skip to content
Advertisement ・ Go Ad Free

We Interview Jonathan Dumont, Creative Director for Assassin’s Creed Odyssey

We Interview Jonathan Dumont, Creative Director for Assassin’s Creed Odyssey
Published:

I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals that the game will have over 100 hours, feature fantastical creatures based on the real-world beliefs of the ancient Greeks, and a whole host of new gameplay improvements. I’ve also posted an extensive preview, as well as nearly 40 minutes of exclusive footage, including squaring off with an end-game monster — a Level 50 Medusa.

Look for our continued coverage of Assassin’s Creed Odyssey as we approach the October 5th, 2018 release date on Xbox One, Xbox One X, PlayStation 4, PlayStation 4 Pro, and PC.

Ron Burke

Ron Burke

Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!

All articles

More in Interviews

See all

More from Ron Burke

See all
Advertisement ・ Go Ad Free