Recently, we had a chance to visit Toys for Bob’s studio to check out Spyro: Reignited Trilogy. While there, I had an opportunity to sit down with Stephan Vankov,
I sat down with Mel MacCoubrey, Narrative Director (not Narrator!) for Assassin’s Creed Odyssey for an extensive chat. We talked at length about player choice, family, the roots of
Recently, I was given the opportunity to ask questions of Matt Phillips, designer and programmer of Tanglewood, about his game. Tanglewood, for those unaware, is a recently released indie title
I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals
During our run up to gamescom, I got to sit down with Ubisoft Montréal’s Kévin Racape, Producer for the upcoming mind-bending game, Transference. Playable in VR on PlayStation
Ever since its debut earlier this year, Baldi’s Basics in Education and Learning has been a massively popular hit among the Let’s Play and YouTube communities. From its
For those that are hungry for some zany PlayStation 4 titles this summer, Breakfall recently announced that it will release its mecha action game Pizza Titan Ultra to the console
With the release of Survios’ new immersive music creation tool, Electronauts, fast approaching, I got to sit down with Nathan Burba, Hunter Kitagawa, and Jade Hirtle to learn more about
With the release date for the much anticipated Shadow of the Tomb Raider fast approaching, I got to sit down Jill Murray, Lead Writer for Shadow of the Tomb Raider,