From challenge comes opportunity. And, at least in games, challenge can also create risk. Gearbox Software might be known for first-person shooters, but with a game like Battleborn the team
GT: For those who don’t follow the rally scene, who’s Sébastien Loeb, and how is he involved in this game?
Milestone: Sébastien Loeb is the 9 time World
I recently got a chance to get some hands-on time with Gearbox’s upcoming class-based shooter Battleborn, and also had the opportunity to sit down for a quick chat with
Black Ops has never been about clarity.
Let that sink in while I introduce you to a man I had the pleasure of talking to – Jason Blundell, director at Treyarch
Last week, I was fortunate enough to chat with Jeremy Dunham, the Vice President of Marketing and Communications from Psyonix, the studio behind this summer’s hit title, Rocket League.
Last week, we saw the darker side of Kickstarter campaigns, as a fraudulent backer gave €7000 to Dimension Drive’s Kickstarter during its last hours, enough to fund the game.
A few weeks ago, I checked out a short horror adventure game called “The Charnel House Trilogy.” It was a rainy afternoon, dreary outside, and I was really intrigued by
Last week, I got the chance to (virtually) sit down with Tom Happ and Dan Adelman, the two-man team behind today’s hot indie release, Axiom Verge. I had played
The Battlefield series has had a long and beautiful past of large-scale, multiplayer mayhem, but one thing it has always seemed to lack was a great story. With Battlefield Hardeline’
Battlefield Hardline is reimagining itself with a huge emphasis on speed. Through the new gadgets, vehicles, gameplay modes, and maps, speed will completely change how Hardline plays compared to past
Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin’s Creed, Assassin’s Creed II, Metal Gear Solid: Peace