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Interviews   -   Feb 01, 2018 For the love of war — Thrones of Britannia interview with James Given
For the love of war — Thrones of Britannia interview with James Given

After an hour and a half of unsupervised exploration in the first playable build of A Total War Saga: Thrones of Britannia, I got to sit down with Community Manager James Given to talk about history, tactics, Family Trees, and the unique art style for the newest installment of the

by A Kay Purcell
Interviews   -   Jan 23, 2018 How Hearthstone’s esports leads learned from the World Series of Poker
How Hearthstone’s esports leads learned from the World Series of Poker

This year Blizzard took its Hearthstone Championship Tour on the road, and it’s never looked better. Since last year, the Hearthstone esports team has broadcasted from the Bahamas, Shanghai, and Los Angeles, leading up to this weekend’s final 2017 HCT series hosted in Amsterdam. During this event’s

by Joe DeClara
Interviews   -   Dec 19, 2017 Making the Right Choices — Life is Strange: Before the Storm Interview
Making the Right Choices — Life is Strange: Before the Storm Interview

In Life is Strange: Before the Storm, you play as Chloe Price, a rebellious teenager who is struggling with her father’s death and her best friend moving away while entering a new friendship (or something more?) with the most popular girl in school. The game is a cinematic adventure

by Maddy Wojdak
Interviews   -   Dec 12, 2017 “The game takes place in autumn and it’s pretty weird,” Interview with Alec Holowka on Night in the Woods: Weird Autumn Edition
“The game takes place in autumn and it’s pretty weird,” Interview with Alec Holowka on Night in the Woods: Weird Autumn Edition

Earlier this year, Infinite Fall released Night in the Woods, a charming and sometimes too-real adventure game that was well-received by a wide array of outlets. This indie game became nominated for The Game Award’s Best Indie Game and Games for Impact as well as made its way onto

by Sean Anthony
Interviews   -   Nov 02, 2017 Feline like a big shot – Bubsy the Bobcat on launch of new title, Sonic rivalry
Feline like a big shot – Bubsy the Bobcat on launch of new title, Sonic rivalry

Since the recent release of Bubsy: The Woolies Strike Back, the eponymous Bubsy the Bobcat has been busy pursuing a ton of different projects. He took some time out of his busy schedule to talk with us regarding the release of the PlayStation 4 and PC title, as well as

by Elisha Deogracias
Interviews   -   Oct 05, 2017 Interview with Relic Hunters Legend creator, Mark Venturelli
Interview with Relic Hunters Legend creator, Mark Venturelli

Relic Hunters Zero is an entirely free open-source shooter developed by Rogue Snail. For the past two years, this game has been supported with entirely free updates. Today Rogue Snail is launching a Kickstarter for their newest game, Relic Hunters Legend, a follow-up to Relic Hunters Zero with new features

by Sean Anthony
Interviews   -   Sep 30, 2017 Talking Battle Chasers: Nightwar with creator Joe Mad
Talking Battle Chasers: Nightwar with creator Joe Mad

We’ve been covering Battle Chasers: Nightwar since we got a personal tour of the demo at E3 by Joe Mad, CEO and Creative Director of Airship Syndicate. Battle Chasers is making the jump from a 90’s comic sensation to an indie game, described as a love letter to

by A Kay Purcell
Interviews   -   Sep 21, 2017 The minds behind The Evil Within 2 think about the horror first
The minds behind The Evil Within 2 think about the horror first

The Evil Within 2’s creators discuss their horror first mindset and balancing their game for maximum tension.

by Tyler Brown
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