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Interviews   -   Jan 06, 2025 Dying Light: The Beast interview — Chat with Franchise Director Tymon Smektała
Dying Light: The Beast interview — Chat with Franchise Director Tymon Smektała

Dying Light has quickly become a favorite series of mine. After reviewing Dying Light 2 Stay Human, it’s clear Techland has an understanding of not just a great zombie game, but making great gameplay. The technical achievements they’ve found along the way, the updates that have continually raised

by David Burdette
Interviews   -   Dec 13, 2024 We interview Jordon Reese, Product Manager at Aspyr on Legacy of Kain: Soul Reaver 1&2 Remastered
We interview Jordon Reese, Product Manager at Aspyr on Legacy of Kain: Soul Reaver 1&2 Remastered

Recently we sat down with Jordon Reese, Product Manager at Aspyr, to talk about the freshly-released Legacy of Kain: Soul Reaver 1&2 Remastered. First off, thanks for taking the time to talk with us – I know you’ve just shipped the game, and likely working on any additional

by Ron Burke
Interviews   -   Dec 12, 2024 Steel Hunters Q&A — Talking with the Wargaming devs
Steel Hunters Q&A — Talking with the Wargaming devs

At The Game Awards, Wargaming had a special announcement. A new IP is here in the form of Steel Hunters, a mech-based extraction shooter. It has a lot of unique qualities, and we had the chance to speak with the Wargaming team ahead of this reveal and ask a few

by David Burdette
Interviews   -   Nov 23, 2024 Remnant II — Interview with composer Rob Westwood
Remnant II — Interview with composer Rob Westwood

I had the amazing opportunity to interview composer Rob Westwood. Rob is the composer for the Remnant franchise. The Remnant games are some of my favorites and this has been a fantastic interview with great insights. About Rob Westwood Rob Westwood (he/him) is the music composer of the Remnant

by Raven Winters
Interviews   -   Sep 06, 2024 We Interview: Call of Duty Endowment President Dan Goldenberg
We Interview: Call of Duty Endowment President Dan Goldenberg

If you don’t know anything about the Call of Duty Endowment, it’s about time you did. This organization is usually recognized by their abbreviation, C.O.D.E., and most players see that on packs in the Call of Duty in-game store. They’re about more than just

by David Burdette
Interviews   -   Sep 05, 2024 COD NEXT interview — Call of Duty: Black Ops 6 Associate Director, Design Matt Scronce and Director of Production Yale Miller
COD NEXT interview — Call of Duty: Black Ops 6 Associate Director, Design Matt Scronce and Director of Production Yale Miller

Playing Call of Duty: Black Ops 6 both at Call of Duty: NEXT and during the beta period has been awesome. While there is still a lot to take in and plenty of unplayed content, Treyarch has accomplished something to be proud of. There’s work to be done yet,

by David Burdette
Interviews   -   Aug 09, 2024 We Interview: Dawn of Defiance Design Director Casey Bradley
We Interview: Dawn of Defiance Design Director Casey Bradley

It’s always awesome to see an up and coming development team step into something new. Traega Entertainment is one of those studios, moving from one genre to an unexpected one. We reached out to the team to find out about the discussions that made this happen, along with the

by David Burdette
Interviews   -   Aug 08, 2024 We Interview: Drew Morris (NotTheExpert) about his YouTube journey, inspirations, and College Football 25!
We Interview: Drew Morris (NotTheExpert) about his YouTube journey, inspirations, and College Football 25!

I had the chance to catch up with Drew Morris, BigOleDrewsky, NotTheExpert while playing College Football 25 recently! We met back during the College Football 25/Madden NFL 25 preview events and it was a joy to meet Drew after watching his content for quite a long time before that.

by Adam Moreno
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