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Interviews   -   Jan 18, 2019 Crazy Eights: Ted Alspach on Suburbia Collector’s Edition
Crazy Eights: Ted Alspach on Suburbia Collector’s Edition

Bezier Games is probably most well known for their One Night Ultimate Werewolf and associated games, but one of their initial titles was Suburbia.  Creating the most attractive city with hex tiles became such a hit that a couple of expansions came out for the game.  It’s been a

by Keith Schleicher
Interviews   -   Jan 10, 2019 Crazy Eights: Travis Chance of Kolossal Games on Western Legends: Ante Up
Crazy Eights: Travis Chance of Kolossal Games on Western Legends: Ante Up

While it’s not uncommon to find games based on westerns, but when it’s done well it stands out.  That has been the case with Western Legends, one of the first games from publisher Kolossal Games.  With the game being so successful, they are bringing out Ante Up, a

by Keith Schleicher
Interviews   -   Nov 20, 2018 Crazy Eights: Az Drummond on Reichbusters: Projekt Vril
Crazy Eights: Az Drummond on Reichbusters: Projekt Vril

Mythic Games has been known for going big.  Their Mythic Battles: Pantheon had huge miniatures.  The Solomon Kane Kickstarter campaign opened several stretch goals and a campaign that takes at least 60 hours.  Now Mythic Games wants to bring a World Weird War game to the tabletop, but with a

by Keith Schleicher
Interviews   -   Nov 16, 2018 Crazy Eights: Tim Heerema on Archmage: Ascendant
Crazy Eights: Tim Heerema on Archmage: Ascendant

Sometimes looks can be deceiving.  A game with a hex tiles is common, as well as flipping them over to reveal terrain or resources.  However, sometimes you have to look away to see where the strategy lies.  That’s the case with Archmage, a game of exploration and dueling mages.

by Keith Schleicher
Interviews   -   Nov 09, 2018 Crazy Eights: Roberto di Meglio from Ares Games on Sword and Sorcery Ancient Chronicles
Crazy Eights: Roberto di Meglio from Ares Games on Sword and Sorcery Ancient Chronicles

Ares Games had a hit with Galaxy Defenders from Gremlin Project.  It was so successful it came out with two campaign expansions and several other additions.  In late 2015 the Kickstarter campaign for Sword and Sorcery: Immortal Souls found even greater success.  Gremlin Project moved away from the hex-based system

by Keith Schleicher
Interviews   -   Nov 06, 2018 Crazy Eights: Sen-Foong Lim and Jessey Wright on Mutants
Crazy Eights: Sen-Foong Lim and Jessey Wright on Mutants

The deck-building genre was created with Dominion, and since then the number of games implementing it has exploded.  From Thunderstone and DC Deck Building Game to Trains and Clank!, there’s no sign of it slowing down.  However, finding a new twist or hook has been challenging.  Mutants is a

by Keith Schleicher
Interviews   -   Nov 05, 2018 Crazy Eights: Sean Jacquemain of CMON on Project ELITE
Crazy Eights: Sean Jacquemain of CMON on Project ELITE

Most of the time when people think of board games, players take turns in order.  However, real-time board games have started to come out where multiple people play their turn at the same time without waiting for a turn or round to end.  While we’ve seen games that continuously

by Keith Schleicher
Interviews   -   Oct 30, 2018 Crazy Eights: Adam and Brady Sadler on Street Masters Aftershock
Crazy Eights: Adam and Brady Sadler on Street Masters Aftershock

When you look at fighting games, it seems like a lot of the tabletop ones are one-on-one brawls.  While some dungeon crawlers have melee combat, it doesn’t have the feel of a beat em up like Final Fight.  When I heard about Street Masters, I was intrigued by the

by Keith Schleicher
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