With less than two weeks to go, the Kickstarter for Here to Slay has smashed its $100,000 goal with ease, garnering well over a million dollars at time of writing. We got to talk with TeeTurtle founder Ramy Badie about the inspirations for the game, the success of the
We chat with the folks from Hit Point Press about their newly released D&D supplement featuring anthropomorphic woodland creatures, Humblewood. They’ve got big plans for the setting and pull back the curtain a bit here on what is coming down the pipe. You can buy Humblewood stuff here: https://thede
Mantic is known for their miniatures games, from their Walking Dead skirmish games to Deadzone and Hellboy The Board Game. They also have the Kings of War universe that Dungeon Saga is set in. Now Mantic is turning the dungeon crawl genre on its head with League of Infamy, which
It’s hard to believe that Zombicide raised over $750K in 2012. Zombicide could be the board game that made Kickstarter a viable platform for funding board games. Since then, board games have become a huge category on Kickstarter. Since then several Zombicide games have funded on Kickstarter with sci-fi
Mythic created a hit with Time of Legends: Joan of Arc. With an underutilized setting and multiple ways to play the game, it’s not hard to see how this miniatures game became a big hit. Now Mythic Games is funding a “1.5” version of Joan of Arc on
Mythic Games knows how to make miniatures games. They have had several successful Kickstarter campaigns including Solomon Kane, Reichbusters, and Joan of Arc. They are entering new territory with Super Fantasy Brawl, a fast-paced arena strategy brawler. The game comes with fantastic looking figures, but it includes variety in which
White Wizard Games made a name for themselves with Star Realms. After that they released another card game in a small box, Epic. Epic was a new take on Magic: The Gathering style game, but with each card playable every turn players didn’t have to worry about mana screw.
Rob Daviau and Isaac Childress are two giants in the board gaming community, and in some ways they couldn’t be more different. Rob Daviau started at Hasbro in 1998 as a writer for Trivial Pursuit and Taboo. He has had his hand in designing games like Star Wars: The