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Interviews   -   Sep 19, 2017 Practical advice for indie RPG production: a discussion with Dario Nardi on Radiance RPG from start to finish
Practical advice for indie RPG production: a discussion with Dario Nardi on Radiance RPG from start to finish

In a very real sense, everyone who has played a role-playing game is a designer. We have all tweaked rules or made new ones whole cloth to fit our games. That said, there is a world of difference between the informal ideas we throw around the table at one another,

by John Farrell
Interviews   -   Sep 08, 2017 Crazy Eights: Adam Jacobson answers questions on Emergence: Dark Ops
Crazy Eights: Adam Jacobson answers questions on Emergence: Dark Ops

While the cyberpunk theme is popular in the world of science fiction, it’s not heavily used.  The merging of technology with humankind is becoming more reality, so you’d think that we’d see it more as a setting.  Emergence: Dark Ops is the sequel to Emergence, taking the

by Keith Schleicher
Interviews   -   Aug 30, 2017 Crazy Eights: Greenbrier Games’ Walter Barber on Champions of Hara
Crazy Eights: Greenbrier Games’ Walter Barber on Champions of Hara

Sometimes you see a game on Kickstarter that looks good but just doesn’t have the hype behind it because it doesn’t have an established publisher.  Sometimes these games will get the attention of a publisher later, go through some spit and polish, and fund in a successful campaign

by Keith Schleicher
Interviews   -   Aug 29, 2017 Gen Con 50: Dized
Gen Con 50: Dized

While I don’t mind reading through a rulebook, teaching games continues to challenge me.  I don’t have a problem getting the rules of the game, but translating them to the the people at the table seems to be difficult.  Plenty of videos explaining the rules have been created,

by Keith Schleicher
Interviews   -   Jul 26, 2017 Origins 2017: Plan B Games
Origins 2017: Plan B Games

When Asmodee bought up some of the entities within F2Z Entertainment, a few groups decided to create their own publisher, and Plan B Games was born.  Their inaugural original game comes from designer Emerson Matsuuchi, creator of the hits VOLT: Robot Battle Arena and Specter Ops.  He sat me through

by Keith Schleicher
Interviews   -   Jul 26, 2017 Origins 2017: White Wizard Games
Origins 2017: White Wizard Games

If you’ve seen any of my posts about White Wizard Games, you know that I thought they had something special with Star Realms before it was even released.  Since then they have released Epic and Hero Realms.  I stopped by at Origins and talked to Robert Dougherty about their

by Keith Schleicher
Interviews   -   Jul 25, 2017 Origins 2017: Calliope Games
Origins 2017: Calliope Games

Calliope Games is a company that consistently publishes fun family games.  While their biggest hit is the path-creating Tsuro, they have several other fun games.  If you haven’t tried Hive Mind, you owe it to yourself to check it out.  Soon Calliope will be releasing two new games, Ancestree

by Keith Schleicher
Interviews   -   Jul 25, 2017 Origins 2017: Obscure Reference Games
Origins 2017: Obscure Reference Games

Being a small publisher can make it difficult to get off the ground.  However, sometimes you’ll find some creative ideas behind those publishers.  I took a look at Overlords of Infamy from Obscure Reference Games to see what kind of creativity they had behind it.

by Keith Schleicher
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