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Interviews   -   Nov 28, 2017 Crazy Eights: Jon Gilmour answers questions on Dinosaur Island
Crazy Eights: Jon Gilmour answers questions on Dinosaur Island

Dinosaurs have an amount of mystery to them, as no living human being has seen one for real.  Jurassic Park made us wonder what it would be like if they were still alive today and had a zoo full of them.  While the movie had an ominous plot, it’s

by Keith Schleicher
Interviews   -   Nov 10, 2017 Crazy Eights: Doug Hettrick on the superhero dice building game Kapow!
Crazy Eights: Doug Hettrick on the superhero dice building game Kapow!

At Origins a publisher wanted to make sure that I checked out a game that he was working on with a new designing group.  I was able to check it out and was impressed by it.  Basically you played two comic book characters fighting against each other by rolling dice.

by Keith Schleicher
Interviews   -   Oct 16, 2017 Ross Watson, lead developer on Warhammer 40k: Wrath and Glory, shares insights on the past and future of his career
Ross Watson, lead developer on Warhammer 40k: Wrath and Glory, shares insights on the past and future of his career

Ross Watson, a designer with a storied career in design, shares some hints aobut the future of Warhammer 40k roleplay and touches on what it takes to be a professional RPG designer. His work has touched gaming far and wide, including Shadowrun, Rifts, Star Wars, Marvel Superheros, and his own settin

by John Farrell
Interviews   -   Sep 19, 2017 Practical advice for indie RPG production: a discussion with Dario Nardi on Radiance RPG from start to finish
Practical advice for indie RPG production: a discussion with Dario Nardi on Radiance RPG from start to finish

In a very real sense, everyone who has played a role-playing game is a designer. We have all tweaked rules or made new ones whole cloth to fit our games. That said, there is a world of difference between the informal ideas we throw around the table at one another,

by John Farrell
Interviews   -   Sep 08, 2017 Crazy Eights: Adam Jacobson answers questions on Emergence: Dark Ops
Crazy Eights: Adam Jacobson answers questions on Emergence: Dark Ops

While the cyberpunk theme is popular in the world of science fiction, it’s not heavily used.  The merging of technology with humankind is becoming more reality, so you’d think that we’d see it more as a setting.  Emergence: Dark Ops is the sequel to Emergence, taking the

by Keith Schleicher
Interviews   -   Aug 30, 2017 Crazy Eights: Greenbrier Games’ Walter Barber on Champions of Hara
Crazy Eights: Greenbrier Games’ Walter Barber on Champions of Hara

Sometimes you see a game on Kickstarter that looks good but just doesn’t have the hype behind it because it doesn’t have an established publisher.  Sometimes these games will get the attention of a publisher later, go through some spit and polish, and fund in a successful campaign

by Keith Schleicher
Interviews   -   Aug 29, 2017 Gen Con 50: Dized
Gen Con 50: Dized

While I don’t mind reading through a rulebook, teaching games continues to challenge me.  I don’t have a problem getting the rules of the game, but translating them to the the people at the table seems to be difficult.  Plenty of videos explaining the rules have been created,

by Keith Schleicher
Interviews   -   Jul 26, 2017 Origins 2017: Plan B Games
Origins 2017: Plan B Games

When Asmodee bought up some of the entities within F2Z Entertainment, a few groups decided to create their own publisher, and Plan B Games was born.  Their inaugural original game comes from designer Emerson Matsuuchi, creator of the hits VOLT: Robot Battle Arena and Specter Ops.  He sat me through

by Keith Schleicher
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