This year’s Gen Con was one of busiest ever since it was the 50th Anniversary and completely sold out for the entire show. While most people are there to
Dinosaurs have an amount of mystery to them, as no living human being has seen one for real. Jurassic Park made us wonder what it would be like if they
Ross Watson, a designer with a storied career in design, shares some hints aobut the future of Warhammer 40k roleplay and touches on what it takes to be a professional RPG designer. His work has touched gaming far and wide, including Shadowrun, Rifts, Star Wars, Marvel Superheros, and his own settin
In a very real sense, everyone who has played a role-playing game is a designer. We have all tweaked rules or made new ones whole cloth to fit our games.
While the cyberpunk theme is popular in the world of science fiction, it’s not heavily used. The merging of technology with humankind is becoming more reality, so you’d
Sometimes you see a game on Kickstarter that looks good but just doesn’t have the hype behind it because it doesn’t have an established publisher. Sometimes these games
While I don’t mind reading through a rulebook, teaching games continues to challenge me. I don’t have a problem getting the rules of the game, but translating them
When Asmodee bought up some of the entities within F2Z Entertainment, a few groups decided to create their own publisher, and Plan B Games was born. Their inaugural original game
If you’ve seen any of my posts about White Wizard Games, you know that I thought they had something special with Star Realms before it was even released. Since
Calliope Games is a company that consistently publishes fun family games. While their biggest hit is the path-creating Tsuro, they have several other fun games. If you haven’t tried
Being a small publisher can make it difficult to get off the ground. However, sometimes you’ll find some creative ideas behind those publishers. I took a look at Overlords of Infamy from Obscure Reference Games to see what kind of creativity they had behind it.