Filipino developer Ranida Games recently released its Kickstarter last week for the fighting game Bayani, which aims to be released on PC in the near future. With the game’s
I sat down with Mel MacCoubrey, Narrative Director (not Narrator!) for Assassin’s Creed Odyssey for an extensive chat. We talked at length about player choice, family, the roots of
Recently, I was given the opportunity to ask questions of Matt Phillips, designer and programmer of Tanglewood, about his game. Tanglewood, for those unaware, is a recently released indie title
I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals
During our run up to gamescom, I got to sit down with Ubisoft Montréal’s Kévin Racape, Producer for the upcoming mind-bending game, Transference. Playable in VR on PlayStation 4,
Ever since its debut earlier this year, Baldi’s Basics in Education and Learning has been a massively popular hit among the Let’s Play and YouTube communities. From its
With the release of Survios’ new immersive music creation tool, Electronauts, fast approaching, I got to sit down with Nathan Burba, Hunter Kitagawa, and Jade Hirtle to learn more about
With the release date for the much anticipated Shadow of the Tomb Raider fast approaching, I got to sit down Jill Murray, Lead Writer for Shadow of the Tomb Raider,
Seagate has returned to the gaming space with the relaunch of their BarrCuda SSD line. We sat down with Derek Hockman, Product Marketing Manager to ask him about this new
Star Control, an old space exploration game, is making a comeback later this year. On the showfloor at E3 2018, I had the chance to talk with Stardock’s Patrick