Advertisement ・ Go Ad Free
Announcement

PC Interviews

Latest Articles 127 Articles
Interviews   -   Aug 18, 2020 Exclusive Gaming Trend interview with Washbear Studio (Parkasaurus) developer Chris McQuinn!
Exclusive Gaming Trend interview with Washbear Studio (Parkasaurus) developer Chris McQuinn!

I got to sit down with Washbear Studio developer Chris McQuinn and chat with him about their newest game, Parkasaurus. If you have not heard of this amazing little game, you can check out my initial preview on it here, and the latest update to it here. If you like

by Holly Hudspeth
Interviews   -   Jun 18, 2020 It takes more than a village — in-depth interview with Studio Head & Creative Director of Humankind, Romain de Waubert
It takes more than a village — in-depth interview with Studio Head & Creative Director of Humankind, Romain de Waubert

Humankind is a 4X, civilization building game, where you build a civilization from its inception, at the earliest era of humankind, and mold it into a thriving and cultivating culture. You will choose from 60 different cultures and play through 6 eras to shape a completely new civilization. Much has

by Terrance Hale
Interviews   -   Jun 03, 2020 Conjuring up a good time — Alpha Sorcerer lead developer and composer on game’s development
Conjuring up a good time — Alpha Sorcerer lead developer and composer on game’s development

Independent developer Corey Hardman recently unveiled a new project currently in development called Alpha Sorcerer. We got to talk to Hardman as well as composer Daniel Stoker about the game as well as some challenges and benefits of working in the indie scene. So Alpha Sorcerer seems to be a

by Elisha Deogracias
Interviews   -   May 26, 2020 It’s your turn — Winterborn Studio Head and Community Manager on Externus – Path of the Solari
It’s your turn — Winterborn Studio Head and Community Manager on Externus – Path of the Solari

Winterborn recently released its Kickstarter campaign for the upcoming tactical RPG Externus – Path of the Solari, which currently has a funding goal of $50,000 by June 18. We got to talk to Studio Head Kent Gambill and Marketing/Community Manager Trevor Osz to talk about the inspirations for the

by Elisha Deogracias
Interviews   -   May 26, 2020 I’ve been hooked and keep coming back for more — Short interview with Dave Richard and Mathieu Cote from Dead by Daylight
I’ve been hooked and keep coming back for more — Short interview with Dave Richard and Mathieu Cote from Dead by Daylight

At this point it’s been revealed what Chapter 16 of Dead by Daylight consists of. For their 4th year anniversary, it seems as if the horrors of Silent Hill have been captured by the Entity as well. A few days before the official announcement, I was lucky enough to

by Codi Spence
Interviews   -   May 12, 2020 Follow the leader? OBEY developer Dez on exiting Early Access, overcoming progress challenges
Follow the leader? OBEY developer Dez on exiting Early Access, overcoming progress challenges

Today, the asymmetrical multiplayer game OBEY makes its official launch out of Steam Early Access on PC. We got to have a few words with sole developer and self-proclaimed Overlord Dez as he delves into the challenges of a one-man creation, the reasoning behind the bunny player characters, and why

by Elisha Deogracias
Interviews   -   Mar 05, 2020 Unleash the hounds of war, an interview with A Summer with the Shiba Inu’s lead developer
Unleash the hounds of war, an interview with A Summer with the Shiba Inu’s lead developer

Released last summer, Quill Studios’ A Summer with the Shiba Inu was an indie visual novel that had a loveable cast of dogs as main characters as they fight for social standing in an alternate version of our world. We got to speak with Quilly, the Lead Developer of Quill

by Elisha Deogracias
Interviews   -   Mar 02, 2020 We Interview Brad Wardell on The Political Machine 2020
We Interview Brad Wardell on The Political Machine 2020

Recently we got to sit down with Brad Wardell, CEO of Stardock, the company behind hits including Sins of a Solar Empire, Galactic Civilizations III, Star Control Origins, Ashes of the Singularity, Fallen Enchantress, and a whole raft of fantastic productivity suites. First off, thanks for taking the time to

by Ron Burke
Advertisement ・ Go Ad Free
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Great! You've successfully signed up.
Great! You've successfully signed up.
Welcome back! You've successfully signed in.
Success! You now have access to additional content.