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Interviews   -   Dec 06, 2017 Crazy Eights: Rob Dougherty and Darwin Kastle answer questions about Sorcerer
Crazy Eights: Rob Dougherty and Darwin Kastle answer questions about Sorcerer

I still remember being lucky enough being asked to try out a prototype of a deck-building game one day before Origins at a hotel nearby.  That day I was introduced to Rob Dougherty and Star Realms.  I knew it would be special, but I had no idea how big it

by Keith Schleicher
Interviews   -   Dec 05, 2017 Crazy Eights: Jon Gilmour and the disappearing Dinosaur Island prototype
Crazy Eights: Jon Gilmour and the disappearing Dinosaur Island prototype

This year’s Gen Con was one of busiest ever since it was the 50th Anniversary and completely sold out for the entire show.  While most people are there to have a fun time, it’s unfortunate to say that some unscrupulous activities occurred.  One of those happened to Jon

by Keith Schleicher
Interviews   -   Nov 28, 2017 Crazy Eights: Jon Gilmour answers questions on Dinosaur Island
Crazy Eights: Jon Gilmour answers questions on Dinosaur Island

Dinosaurs have an amount of mystery to them, as no living human being has seen one for real.  Jurassic Park made us wonder what it would be like if they were still alive today and had a zoo full of them.  While the movie had an ominous plot, it’s

by Keith Schleicher
Interviews   -   Nov 10, 2017 Crazy Eights: Doug Hettrick on the superhero dice building game Kapow!
Crazy Eights: Doug Hettrick on the superhero dice building game Kapow!

At Origins a publisher wanted to make sure that I checked out a game that he was working on with a new designing group.  I was able to check it out and was impressed by it.  Basically you played two comic book characters fighting against each other by rolling dice.

by Keith Schleicher
Interviews   -   Nov 02, 2017 Feline like a big shot – Bubsy the Bobcat on launch of new title, Sonic rivalry
Feline like a big shot – Bubsy the Bobcat on launch of new title, Sonic rivalry

Since the recent release of Bubsy: The Woolies Strike Back, the eponymous Bubsy the Bobcat has been busy pursuing a ton of different projects. He took some time out of his busy schedule to talk with us regarding the release of the PlayStation 4 and PC title, as well as

by Elisha Deogracias
Interviews   -   Nov 02, 2017 Returning Call of Duty to World War II- Michael Condry talks about bringing a franchise back to its roots
Returning Call of Duty to World War II- Michael Condry talks about bringing a franchise back to its roots

Michael Condrey, co-founder of Sledgehammer Games and Game Director of CODWWII gives some insights into what they thought while making the game.

by Mike Dunn
Interviews   -   Oct 16, 2017 Ross Watson, lead developer on Warhammer 40k: Wrath and Glory, shares insights on the past and future of his career
Ross Watson, lead developer on Warhammer 40k: Wrath and Glory, shares insights on the past and future of his career

Ross Watson, a designer with a storied career in design, shares some hints aobut the future of Warhammer 40k roleplay and touches on what it takes to be a professional RPG designer. His work has touched gaming far and wide, including Shadowrun, Rifts, Star Wars, Marvel Superheros, and his own settin

by John Farrell
Interviews   -   Oct 06, 2017 Philosophy, myth, and discovery: Assassin’s Creed Origins with Creative Director Jean Guesdon
Philosophy, myth, and discovery: Assassin’s Creed Origins with Creative Director Jean Guesdon

During a recent preview event, I had the chance to speak with Jean Guesdon, Creative Director of Assassin’s Creed Origins. We talk about the philosophy behind the game’s development, explore the mysteries of Egyptian mythology, and go deep into the changes to their combat system. The last game

by Josh Devlin
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