Recently I got to sit down with Kwonho Kim, COO Pearl Abyss America, and Max Choi, Director of Live Services, Pearl Abyss America from Pearl Abyss to talk with them about their awesome milestone for Black Desert, as well as where the future of the game lies. The team just
Senior game designer for Exploding Kittens Inc., Ian Clayman, dives deep into how to play Survivor: The Tribe Has Spoken, working with Survivor host Jeff Probst, and the gameplay philosophies behind it all.
Flying In: My Adventures in Filmmaking was a thoughtful, refreshing look at the state of independent filmmaking, and in no way what I was expecting. When I first heard of the memoir, I was not enthused at the idea of a producer talking about themselves. I pictured self-aggrandizing stories of
Recently, we had the opportunity to interview Will Shick, the Director of Product Development for Atomic Mass Games, who are responsible for the wildly popular Marvel: Crisis Protocol, Star Wars: Shatterpoint, and Star Wars: Legion, along with the classic, but now discontinued, Star Wars: Armada and Star Wars: X-Wing miniature
Dying Light has quickly become a favorite series of mine. After reviewing Dying Light 2 Stay Human, it’s clear Techland has an understanding of not just a great zombie game, but making great gameplay. The technical achievements they’ve found along the way, the updates that have continually raised