More PAX East goodness! The team behind Ninja Division and Soda Pop Miniatures are working hard to pump out high quality tabletop games from favorites Relic Nights and Super Dungeon Explore to new products like Dead Fellas and Ninja All-stars.
While soaking in all of the awesome stuff at PAX East, we got a chance to talk with Spencer Reeve of Cool Mini or Not about upcoming projects and games.
Below is the full interview performed with Paolo Chikiamco…
First off, what was the inspiration for the development of the game?
I was always a fan of narrative-heavy, choice-significant games
The Battlefield series has had a long and beautiful past of large-scale, multiplayer mayhem, but one thing it has always seemed to lack was a great story. With Battlefield Hardeline’
I got the unique opportunity to sit down with CEO Mark Ladd from LyteShot to talk about the next generation of laser-based live-action gaming, but don’t call it Lazer
Here at Gaming Trend, we are pretty huge fans of Danganronpa.
From the compelling murder mystery to the captivating story behind the game’s incredible villain, there aren’t a
Battlefield Hardline is reimagining itself with a huge emphasis on speed. Through the new gadgets, vehicles, gameplay modes, and maps, speed will completely change how Hardline plays compared to past
Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin’s Creed, Assassin’s Creed II, Metal Gear Solid: Peace
I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor – the team behind the successfully-funded Kickstart game, Parkitect. As a huge fan
The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown.
If you don’t care, give us a bit of an introduction to your studio. How