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Interviews   -   Jan 23, 2018 How Hearthstone’s esports leads learned from the World Series of Poker
How Hearthstone’s esports leads learned from the World Series of Poker

This year Blizzard took its Hearthstone Championship Tour on the road, and it’s never looked better. Since last year, the Hearthstone esports team has broadcasted from the Bahamas, Shanghai, and Los Angeles, leading up to this weekend’s final 2017 HCT series hosted in Amsterdam. During this event’s

by Joe DeClara
Interviews   -   Jan 17, 2018 Crazy Eights: Jared Miller from CMON answers questions about HATE
Crazy Eights: Jared Miller from CMON answers questions about HATE

CMON is known for having record-breaking Kickstarter board game campaigns with large minis and tons of stretch goals.  HATE is their most recent project and it also contains very mature content and a violent  post-apocalyptic setting.  CMON also stated that this would be exclusive to this Kickstarter campaign. To find

by Keith Schleicher
Interviews   -   Jan 17, 2018 The sweet smell of success (and Stroopwafels) – Douglas Bogart on Limited Run Games, Switch publishing
The sweet smell of success (and Stroopwafels) – Douglas Bogart on Limited Run Games, Switch publishing

While it was announced last year that Limited Run Games would publish Nintendo Switch titles, the publisher just recently said that one of its first entries would be Mighty Rabbit Studios’ Saturday Morning RPG. We got to speak with Douglas Bogart, co-founder of Limited Run Games, about the company’s

by Elisha Deogracias
Interviews   -   Jan 09, 2018 Tactical Monsters Rumble Arena — Interview with Michael Tseng
Tactical Monsters Rumble Arena — Interview with Michael Tseng

What is your name and position with Camex? I’m Michael Tseng, in my role as COO for Camex I oversee everything from game development, live operation, and studio operations to marketing and biz dev. Can you tell us about Camex Games, what types of games are you known for?

by Ron Burke
Interviews   -   Jan 08, 2018 Crazy Eights: James Wilson on Everdell
Crazy Eights: James Wilson on Everdell

Publishing a game from a new designer is often a risky proposition.  However, even Richard Garfield, Eric Lang, and Reiner Knizia had to start somewhere.  James Wilson’s first game is coming to Kickstarter with the assistance of the Game Salute spinoff Starling Games.  To find out more about Everdell,

by Keith Schleicher
Interviews   -   Dec 23, 2017 Decemberists, Phoenixes, and Action Cats–Twogether Studios and how a two person team has one of the most diverse portfolios in gaming
Decemberists, Phoenixes, and Action Cats–Twogether Studios and how a two person team has one of the most diverse portfolios in gaming

Twogether Studios is something special in the gaming world. Keith Baker and Jenn Ellis manage to balance married life with game design, and that design covers a lot of ground. As the creator of Eberron, Gloom, and the recent Scott Pilgrim’s Precious Little Card Game, Keith has many separate

by John Farrell
Interviews   -   Dec 19, 2017 Making the Right Choices — Life is Strange: Before the Storm Interview
Making the Right Choices — Life is Strange: Before the Storm Interview

In Life is Strange: Before the Storm, you play as Chloe Price, a rebellious teenager who is struggling with her father’s death and her best friend moving away while entering a new friendship (or something more?) with the most popular girl in school. The game is a cinematic adventure

by Maddy Wojdak
Interviews   -   Dec 12, 2017 “The game takes place in autumn and it’s pretty weird,” Interview with Alec Holowka on Night in the Woods: Weird Autumn Edition
“The game takes place in autumn and it’s pretty weird,” Interview with Alec Holowka on Night in the Woods: Weird Autumn Edition

Earlier this year, Infinite Fall released Night in the Woods, a charming and sometimes too-real adventure game that was well-received by a wide array of outlets. This indie game became nominated for The Game Award’s Best Indie Game and Games for Impact as well as made its way onto

by Sean Anthony
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