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Interviews   -   Feb 11, 2020 The Divison 2: Warlords of New York Interview: Cloe’ Hammoud
The Divison 2: Warlords of New York Interview: Cloe’ Hammoud

I recently got to sit down with Massive Entertainment’s World Content Manager Cloe’ Hammoud to talk about their upcoming expansion for The Division 2.  This latest content push features a familiar face — Aaron Keener, one of the First Wave Division Agents turned rogue.  He has amassed other disaffected souls

by Ron Burke
Interviews   -   Jan 30, 2020 Fluffy, fun, and fierce — We talk with TeeTurtle founder Ramy Badie about upcoming card game Here to Slay
Fluffy, fun, and fierce — We talk with TeeTurtle founder Ramy Badie about upcoming card game Here to Slay

With less than two weeks to go, the Kickstarter for Here to Slay has smashed its $100,000 goal with ease, garnering well over a million dollars at time of writing. We got to talk with TeeTurtle founder Ramy Badie about the inspirations for the game, the success of the

by Elisha Deogracias
Interviews   -   Jan 20, 2020 We chat with Hit Point press about Humblewood and bringing cute and fuzzy into the world of Dungeons & Dragons
We chat with Hit Point press about Humblewood and bringing cute and fuzzy into the world of Dungeons & Dragons

We chat with the folks from Hit Point Press about their newly released D&D supplement featuring anthropomorphic woodland creatures, Humblewood. They’ve got big plans for the setting and pull back the curtain a bit here on what is coming down the pipe. You can buy Humblewood stuff here: https://thede

by Mike Dunn
Interviews   -   Jan 17, 2020 We talk BATTLETECH with Mitch Gitelman, Co-Founder of Harebraned Schemes
We talk BATTLETECH with Mitch Gitelman, Co-Founder of Harebraned Schemes

GT: So now that you’ve completed the three expansion packs to BATTLETECH what are the big lessons you took away from the IP? What was the most difficult, and what was the most rewarding? MG: I started with BattleTech consulting with Jordan on the BATTLETECH CENTER pods and producing/

by Ron Burke
Interviews   -   Jan 15, 2020 Friendship (and crafting) is magic — an interview with Andy Wood and Alain Bellemare about Dwarrows
Friendship (and crafting) is magic — an interview with Andy Wood and Alain Bellemare about Dwarrows

With Canadian developer Lithic Entertainment’s Dwarrows approaching its February 28 release date on PC, we got to talk with co-founders Andy Wood and Alain Bellemare about the inspiration for the game, as well as the challenges that come with being an independent developer and the role of crowdfunding in

by Elisha Deogracias
Interviews   -   Dec 14, 2019 We Interviewed Michel Koch, co-creative director on Life is Strange 2
We Interviewed Michel Koch, co-creative director on Life is Strange 2

Gaming Trend recently got the chance to interview Michael Koch, one of the creative directors on Life is Strange 2, Life is Strange, and Captain Spirit. Gaming Trend: First, what inspired the story of Life is Strange 2? Do you have any siblings yourself? Michael Koch: So, no. Myself, I

by David Flynn
Interviews   -   Dec 10, 2019 Russ Bullock Interview for MechWarrior 5: Mercenaries
Russ Bullock Interview for MechWarrior 5: Mercenaries

With the launch of MechWarrior 5: Mercenaries (you can read our review here), we sat down with Russ Bullock, President and Executive Producer of Piranha Games  to talk about the run up to the launch, the process of bringing it to life, and what we can expect post-launch.  Big thanks

by Ron Burke
Interviews   -   Nov 20, 2019 And it’s sweet, sweet victory — Ezaki Glico Assistant Global Brand Manager on Pocky Street Fighter V collaboration
And it’s sweet, sweet victory — Ezaki Glico Assistant Global Brand Manager on Pocky Street Fighter V collaboration

Most everyone loves the Japanese snack Pocky, which made for some surprising news when Glico announced that it teamed up with Capcom for a collaboration with Street Fighter V: Arcade Edition next month. We got to chat with Hirohisa Tamai, Ezaki Glico’s Assistant Global Brand Manager regarding the collaboration

by Elisha Deogracias
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