With Canadian developer Lithic Entertainment’s Dwarrows approaching its February 28 release date on PC, we got to talk with co-founders Andy Wood and Alain Bellemare about the inspiration for the game, as well as the challenges that come with being an independent developer and the role of crowdfunding in
Gaming Trend recently got the chance to interview Michael Koch, one of the creative directors on Life is Strange 2, Life is Strange, and Captain Spirit.
Gaming Trend: First, what inspired the story of Life is Strange 2? Do you have any siblings yourself?
Michael Koch: So, no. Myself, I
With the launch of MechWarrior 5: Mercenaries (you can read our review here), we sat down with Russ Bullock, President and Executive Producer of Piranha Games to talk about the run up to the launch, the process of bringing it to life, and what we can expect post-launch. Big thanks
Most everyone loves the Japanese snack Pocky, which made for some surprising news when Glico announced that it teamed up with Capcom for a collaboration with Street Fighter V: Arcade Edition next month. We got to chat with Hirohisa Tamai, Ezaki Glico’s Assistant Global Brand Manager regarding the collaboration
Mantic is known for their miniatures games, from their Walking Dead skirmish games to Deadzone and Hellboy The Board Game. They also have the Kings of War universe that Dungeon Saga is set in. Now Mantic is turning the dungeon crawl genre on its head with League of Infamy, which
It’s hard to believe that Zombicide raised over $750K in 2012. Zombicide could be the board game that made Kickstarter a viable platform for funding board games. Since then, board games have become a huge category on Kickstarter. Since then several Zombicide games have funded on Kickstarter with sci-fi
I recently sat down with Jon Everist, the composer behind several soundtracks from Harebrained Schemes, and at the start of a fresh new project for Disintegration. I wanted to hear about his creative fuel and how he builds such amazing and compelling musical scores to bring these games to life.
Mythic created a hit with Time of Legends: Joan of Arc. With an underutilized setting and multiple ways to play the game, it’s not hard to see how this miniatures game became a big hit. Now Mythic Games is funding a “1.5” version of Joan of Arc on