When Andrew Valkauskas is asked why his RPG Fate of the Norns: Ragnarok doesn’t use dice, he talks about narrative, and how jarring rolling dice and doing math needlessly
Batman is always a convention favorite, and the Caped Crusader took center stage this year at the grand opening of the Comic-Con Museum at San Diego Comic-Con. We met up
We got to sit down with Anna Hollingsworth, who boasts an impressive resume as animation director for shows like BoJack Horseman and Cosmos, and The Spongebob Squarepants Movie: Sponge out
It was a beautiful but humid day in the middle of San Diego Comic-Con when we sat down with Raoul Barbet, Co-Creative Director, and Jean-Luc Cano, Lead Writer for Life
We got to sit down with Brian Volk-Weiss, the Creator, Producer, and (sometimes) Director of The Toys that Made Us. The Toys That Made Us: The Search for Season Three
I sat down with Yoav Hornung, Vertical Manager from Fiverr to talk about their new gaming focused store, how it works, how it’ll connect to how games are made,
I had a chance to sit down with Steve Bristow and Tim Jones of Rebellion Developments to talk about Evil Genius 2 and Zombie Army 4: Dead War. We talked
Andrew Hackard educates Lead Tabletop Editor Mike Dunn on all things Munchkin, working for Steve Jackson Games, and the joys of 5th Edition Dungeons & Dragons.
Lucky Duck Games hasn’t shied away from creating board games out of mobile apps. In the middle of last year they had a successful Kickstarter to bring Jetpack Joyride
I sat down for a quick chat with Dan Goldenberg, Executive Director for the Call of Duty Endowment. If you are unfamiliar with the Call of Duty Endowment, it’s
This isn’t a post-April Fool’s joke (though we wouldn’t blame you for mistaking it as one): Gaming Trend recently took the time to interview Bubsy a second
Announced last week, independent publisher Limited Run Games announced that it will release the Wii U version of Axiom Verge physically on March 29. However, a recent article posted by