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Interviews   -   Sep 09, 2021 Crazy Eights — Justin Gary on Solforge Fusion
Crazy Eights — Justin Gary on Solforge Fusion

Several years ago I was introduced to Stone Blade Entertainment’s first foray into online gaming, Solforge.  It was a digital collectible card game where players could play up to two cards during their turn, with most of the cards being placed in lanes.  While there wasn’t any cost

by Keith Schleicher
Interviews   -   Aug 30, 2021 “Humbled and grateful” — Call Of Duty: Black Ops Cold War Studio Creative Director Corky Lehmkuhl talks Zombies
“Humbled and grateful” —  Call Of Duty: Black Ops Cold War Studio Creative Director Corky Lehmkuhl talks Zombies

Occasionally in this line of work you get to talk to someone who changed the landscape of a franchise. I was blessed with the opportunity to review Call Of Duty: Black Ops Cold War last year, and somehow my green self got paired up with Corky Lehmkuhl, Studio Creative Director

by David Burdette
Interviews   -   Aug 14, 2021 Cry before you die (with pie!) — Odencat Games CEO on Bear’s Restaurant’s Steam release
Cry before you die (with pie!) — Odencat Games CEO on Bear’s Restaurant’s Steam release

Earlier this week, Odencat Games announced that it will release its visual novel-esque adventure game Bear’s Restaurant for PC via Steam next month, which will feature quality-of-life changes as well as additional content previously seen in the Nintendo Switch release. We got to talk with Odencat Games CEO Daigo

by Elisha Deogracias
Interviews   -   Aug 11, 2021 You are a pirate! Will Winn Games Executive Producer on Plunder Panic development
You are a pirate! Will Winn Games Executive Producer on Plunder Panic development

Gaming Trend got the exclusive early scoop with Will Winn Games’ announcement of Plunder Panic, which will hit PC on September 17. We had a chance to speak with Executive Producer Will Jeffery on development of the title as well as Michigan State University’s GameDev program. Thanks for giving

by Elisha Deogracias
Interviews   -   Jul 31, 2021 Interview with Jason Trost–America’s most underrated filmmaker
Interview with Jason Trost–America’s most underrated filmmaker

Jason Trost has  been hard at work making himself a legend, though you could be forgiven for not knowing that. A one man force for creation, he has worked as actor, director, producer, editor, advertiser, distributor, special effects, art direction, and more. Jason’s work has spanned genre and tone,

by John Farrell
Interviews   -   Jul 16, 2021 Not Camera Shy – TOEM Interview
Not Camera Shy – TOEM Interview

During Day of the Devs this year, while I was multitasking on projects, an indie game appeared on screen and immediately caught my attention. It was monochromatic and yet had a captivating art style that was cute and simple. Most captivating though was the fact that you took pictures. There

by Anthony Shelton
Interviews   -   Jul 15, 2021 Movin’ out (Marcus’ song) — Moonshine Studios co-founder on Get Packed: Fully Loaded development
Movin’ out (Marcus’ song) — Moonshine Studios co-founder on Get Packed: Fully Loaded development

Released last year exclusively on Google Stadia, Moonshine Studios’ Get Packed will now head to consoles and PC on July 29, with the Fully Loaded expansion heading to Stadia soon too. We got to talk with Moonshine Studios co-founder Dr. Marcus Gardner about his thoughts regarding the upcoming expanded console

by Elisha Deogracias
Interviews   -   Jun 29, 2021 In space no one can hear you cooperate — Outlier Technical Director on This Means Warp
In space no one can hear you cooperate — Outlier Technical Director on This Means Warp

With a beta test coming this week, Outlier is currently busy tuning up its upcoming game This Means Warp to the gaming public. We got to talk with Technical Director at Outlier Paul Froggat to talk about the game, specifically the joys and challenges of combining a roguelite co-op game

by Elisha Deogracias
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