At first glance Darkest Dungeon looks like an RPG with your party on one side and the enemies on the other. However, once you dig deeper you find out it
I had the honor of being able to ask Blizzard Entertainment’s Senior Art Director Samwise Didier some questions ahead of his upcoming book release, Brutal: The Art of Samwise,
Coming up with something new was hard. Many third person video games now implement a cover mechanic. The Marvel Cinematic Universe seems to climax with some object falling from the
Released earlier this month, independent developer Jonathan Holmes ported his puzzle game Circuit Dude onto the Nintendo Switch. We got to talk to the developer about the game’s development,
Let’s face it, board gaming is hard during the current environment of social distancing. However, that doesn’t mean that Kickstarter projects have stopped. Cooperative games are great for
You might not have heard of DitzyFlama, but you’ve probably seen ubiquitous memes such as Bongo Cat (a cat, uh, playing the bongo) and Kirb (a super deformed plush
Released earlier this month, Super Bomberman R Online debuted as a Google Stadia exclusive. News Editor Elisha Deogracias said, “Super Bomberman R Online is THE reason to get a Stadia
With Outright Games’ newest family game, PAW Patrol: Mighty Pups Save the Day, the company aims to attract parents and kids with its co-op action title. We got to speak
I got to sit down with Washbear Studio developer Chris McQuinn and chat with him about their newest game, Parkasaurus. If you have not heard of this amazing little game,
One of the most popular games that came out for the Nintendo Entertainment System was Contra. For those who know the Konami Code, it’s the game that they probably
Humankind is a 4X, civilization building game, where you build a civilization from its inception, at the earliest era of humankind, and mold it into a thriving and cultivating culture.
Independent developer Corey Hardman recently unveiled a new project currently in development called Alpha Sorcerer. We got to talk to Hardman as well as composer Daniel Stoker about the game