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Interviews   -   Jun 07, 2023 We Interview: Connor Dougan, Creative Director for Madden NFL 24!
We Interview: Connor Dougan, Creative Director for Madden NFL 24!

Recently, I was invited by EA to visit their Redwood Shores campus to try out the new Madden NFL 24. During that time, we had access to talk with a lot of their staff about everything from new gameplay to new modes to my favorite, Franchise Mode. I had the

by Adam Moreno
Interviews   -   May 31, 2023 GT exclusive interview with Escape from Norwood indie developer Michaël Giraud
GT exclusive interview with Escape from Norwood indie developer Michaël Giraud

I had the privilege of getting to sit down and chat with Michaël Giraud, indie developer of the mobile game Escape from Norwood. Michaël reached out to me about his unique, illustrated story driven mobile game that came out this year, and I have to say I’ve really enjoyed

by Holly Hudspeth
Interviews   -   May 22, 2023 We Interview: Patricia Summersett, Princess Zelda from Tears of the Kingdom/Breath of the Wild, Ash from Rainbow 6 Siege, and more!
We Interview: Patricia Summersett, Princess Zelda from Tears of the Kingdom/Breath of the Wild, Ash from Rainbow 6 Siege, and more!

For as long as I can remember, I’ve been a fan of The Legend of Zelda franchise. I’ve played every game I could get my hands on if it be main series or a side story. I love the land of Hyrule and the characters involved. So when

by Adam Moreno
Interviews   -   Apr 23, 2023 Bringing the psychology of tabletop to screen with D&D web-sitcom The Party
Bringing the psychology of tabletop to screen with D&D web-sitcom The Party

I knew I needed to talk to the team behind the Party from its first line of dialogue. It’s a comedically academic screed about the artistic merit of musical bootlegs (incidentally, thrown in at the last minute of scripting), but signaled everything that the D&D-based web series

by John Farrell
Interviews   -   Apr 11, 2023 We Interview: Deliver Us Mars Voice Actors Ellise Chappell and Neil Newbon
We Interview: Deliver Us Mars Voice Actors Ellise Chappell and Neil Newbon

Following our original coverage of Deliver Us Mars, I had the opportunity to interview voice actors Ellise Chappell and Neil Newbon, who play Kathy Johanson and Isaac Johanson respectively, about their time developing the game. Here’s a look into their experience with the narrative, their characters and more.   Corvo:

by Corvo Rohwer
Interviews   -   Apr 10, 2023 Terraforming Mars, Terra Mystica, and the boardgame adaptation revolution being spearheaded by Cobalt Knight
Terraforming Mars, Terra Mystica, and the boardgame adaptation revolution being spearheaded by Cobalt Knight

If there’s anything my examination of low budget filmmaking has taught me, it’s that nothing informs your output like the limitations restricting that work. Christopher Kaminski and Christopher Knox, have set themselves a task that, if not impossible, certainly defies conventional artistic wisdom. The flagship project of their

by John Farrell
Interviews   -   Apr 04, 2023 We Interview: Overwatch 2 developers reveal new plant-based support, Lifeweaver
We Interview: Overwatch 2 developers reveal new plant-based support, Lifeweaver

Overwatch 2’s first openly pansexual hero takes the spotlight in a reveal interview with Lead Narrative Designer Gavin Jurgens-Fyhrie, Senior Tech Artist Chonlawat (Takki) Thammawan and Hero Design Producer Kenny Hudson. To begin, let’s get a glimpse into the backstory of the new plant-based support hero, Lifeweaver. Hailing

by Corvo Rohwer
Interviews   -   Mar 21, 2023 We Interview: Viacheslav Pakalin, Sound Designer for Sherlock Holmes The Awakened, Chapter One, and The Sinking City!
We Interview: Viacheslav Pakalin, Sound Designer for Sherlock Holmes The Awakened, Chapter One, and The Sinking City!

I don’t know about you, but I’m ridiculously excited to play the new/old Sherlock Holmes game. What I mean by that is that The Awakened is technically a remake, but reworked to be a part of the current storyline for Sherlock Holmes after Chapter One. We had

by David Burdette
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