A startup CEO of an AR/VR company and a tech journalist may seem like unusual backgrounds for a design team for a board/card game, but Avi Setton and Tanya Basu figured it was just perfect, and the debut game of their new company Le Fou, Picky Eaters, is
We had the ability to sit down with the amazingly talented Tetiana Gaidar about her work with Call of Duty: Warzone, season 5 as Mila! During our conversation we discuss everything from how dance impacts her acting, her journey from experiencing homelessness in LA to superstardom, and more! Let’s
Gaming has a large audience by itself, but almost everyone has some sort of screen that they look at during their day. Ron Burke, Editor in Chief of GamingTrend and myself had the pleasure of talking with Dr. Miki Zilnicki about her work with Gunnar Optiks, her use of gaming
With the Sword & Sorcery saga coming to a climax and an end with Sword & Sorcery – Abyssal Legends in Kickstarter, there was no better moment to interview Roberto Di Meglio and Simone Romano, two of the masterminds behind the cult classic co-op fantasy dungeon crawler that helped give birth
We had the honor to sit down with Rowan Parker, Creative Director for Riot Forge recently to talk about their new game Convergence! During that time, we talked about everything from Riot Forge’s relationship with their partner studios, the reason they choose the characters and locations they choose for
Whether you are a skilled dungeon master, player, or simply RPG curious there is without a doubt a plethora of available RPG books, kits, and materials available to experience any world one could imagine. What all of these lack however is a serious storage system and access to everything anyone
We had the pleasure of interviewing Gavin Waxkirsh, the founder of Camden Games, an exciting new publisher that is disrupting the world of tabletop games. Camden Games focuses on creating dexterity and “physical” games that capture the vibrant atmosphere and positive energy of Camden Town. Our conversation with Gavin shed
Recently, we had the honor to interview Dan Martin and Andrew Grant, writers for Star Trek: Resurgence, about their new game and what their process looked like overall. As a long-time Star Trek fan, it was really exciting to hear about their own fandom and how that played into how