Interviews
We had a chance to talk with Founder and Creative Director of Lunacy Studios, Faris Attieh about the studio's new experience launching in Q1 of 2026. During our discussion, we covered his why and how for The House of Hikmah as well as some of the nitty gritty!

We want to thank Faris for his time to chat with us! Be sure to check out the interview and below, hear a little more about the game from the team at Lunacy Studios.
The House of Hikmah, a fully voice-acted, narrative-driven 3D adventure game exploring grief, legacy, and the search for purpose after profound loss from developer Lunacy Studios. The game launches on PC via Steam in Q1 2026.
Seek answers in the wake of great loss as Maya, a strong young girl who visits the mystical House of Wisdom after her father’s passing. Converse with the most famous scholars from the Islamic Golden Age, finding wisdom and solace in their scientific and philosophical teachings.
Faris Attieh, Founder and Creative Director of Lunacy Studios, is endeavoring to create a game that he wished had existed when he was mourning the loss of his own father. The House of Hikmah explores the complex nuances of grief, as well as the hope that ultimately lights the path to healing. Experience a relatable and deeply emotional journey throughout this thought-provoking, nonviolent adventure.
About Lunacy Studios
Lunacy is a fully-remote, globally distributed indie studio creating narrative-rich games that explore culture, emotion, and identity. It hosts a diverse team of industry veterans who’ve worked on well-known IPs, including Life is Strange, Star Wars: Battlefront, Mass Effect, Assassin’s Creed, The Walking Dead, and many more. Lunacy Studios designs thoughtful, visually stunning experiences one story at a time, beginning with the studio’s debut title, The House of Hikmah, currently in development.

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