Ubisoft has been on a roll the past few years with its Assassin’s Creed franchise. Assassin’s Creed Odyssey was a triumph, as was Origins before it, and while we will have to wait another year to see what’s next, we have a blast from the past to
DLC has become a part of most games at this point. These additions come in the form of characters, weapons, levels, cosmetics, and much more. In some cases, developers plan out a roadmap of DLC, and offer season passes for gamers who want to get all of the planned content.
The team at Crystal Dynamics and Nixxes created something pretty special with Rise of the Tomb Raider. The game looked gorgeous, utilized a ton of amazing technology (Hardware tessellation, HBAO+, etc. — you can read my writeup on Rise here) to bring it to life, and was generally my go-to game
I took a look at Wasteland 2: Director’s Cut on Xbox One back in October of 2015 and found it to be a very solid port from PC to console, as you can see in my review. Nintendo’s portable console has become an excellent platform for ports, but
After eight months of heavy anticipation and over eight million sales on Xbox One and PlayStation 4, the smash hit Monster Hunter: World has finally come to PC. While we already have a fantastic review from our resident expert on all things Japan, Calvin Trager, I wanted to take a
At the center of every planet is a core, and that core is surrounded by other layers, from the mantle all the way to the crust. Video games, oddly enough, are very similar to planets. At their core, video games have a gameplay loop, and then on top of that
Call of Duty games have been popular among many gamers over the years, but some might say the formula has gotten stale. Treyarch has heard these cries and made an effort to mix things up a bit for the newest edition to the franchise.
Black Ops 4 is taking the
“Our best bet would be to bring back the Renaissance era, just like the one in Italy. Wealthy magnates would sponsor game development. Artsy games. To impress other magnates. But this is not going to happen. Because no one gives a shit about art and games. It’s just us