Being that I am from St. Louis and have a vested interest in video games, last year I decided to research indie studios in the St. Louis area. I browsed
The original Homeworld and its sequel were, pun intended, light years ahead of their time. Massive fleets swarming in the 360-degree vastness of space were revolutionary for the real-
You’ve heard that saying “The only constant around here is change” in some capacity, and if you haven’t, welcome to the club. The reverse could be true of
Hundreds of billions of dollars change hands on the day after Thanksgiving. In a bid to grab the latest tech, clothes for the kids, or that cheap Blu Ray player,
Dragon’s Dogma had quite the cult following on the last generation of consoles. It was always praised as an incredible title that was criminally underrated, but it took me
Plants vs. Zombies: Garden Warfare 2 introduces six new characters classes (three plant classes, and three zombie classes). The Imp, Super Brainz, and Captain Deadbeard join the zombie horde, while
Popcap Games gave us a sneak peek at Plants vs. Zombies: Garden Warfare 2, and we had the opportunity to chat with Creative Director Justin Wiebe to ask some of
Plants vs. Zombies: Garden Warfare was arguably the silliest game of 2014. The combat was over-the-top, the characters were hilarious, and the entire experience poked fun at the
From the SuperScope on the NES to the Sniper Scope rifle on the original Xbox and PS2, we’ve flirted with the idea of using guns as peripherals for our
Choices. Action RPGs are always about choices, but King’s Quest’s second chapter carries with it a little more gravity than usual. My review of the first chapter (link