“It’s really more of a stop and smell the roses kind of game,” Xing developer John Torkington told me as I clumsily slipped on the Oculus Rift and headphones.
“You need to play as the Goo”.
Mike Dunn was pretty insistent when he found out that I had an interview to check out the mega-collaboration, Grey Goo. The game
Guild Wars 2 is one of the few MMOs that handles player content with a great deal of care. They provide an incredible amount of content for the low, low
The last time I spoke to Josh, lead designer and composer on Oscar, the Kickstarter for the game was still 25 days away from completion and the future of Oscar
Jonathan Blow describes his upcoming game The Witness as “a world of stuff”. The meaning of this becomes clear as soon as you set foot onto the island. Go to
With Crytek purchasing the Homefront IP from THQ, it was only a matter of time before we got a glimpse of the future of the series. In our interview with Crytek at E3, we get a primer on the game’s sequel, Homefront: The Revolution.
Jonathan Blow has been working on The Witness for five years now and it’s almost ready for release. We catch up with the outspoken game developer at E3 2014 for a quick refresher on what exactly The Witness is all about.
E3 2014: Call of Duty: Advanced Warfare Pushes the Series Forward, but Borrows A Lot to Do It
When I was treated to a lengthy demonstration of Call of Duty:
We got an extensive look at Hex: Shards of Fate, an incredibly deep and unique MMO TCG. The collectable card game transcends what has otherwise been possible with physical cards,