I’ve been taking apart, tinkering inside of, and building PCs since the Commodore-64 days. In the transition to the x86, I started building them bit by bit, and
As you know from my review for it, I selected an MSI Z170A Gaming M7 motherboard for my most recent upgrade. One of the most attractive options was the bleeding-
If you are like most people, you understand the first few words of a product description like “Kingston Technology HyperX FURY 2666MHz DDR4 Non-ECC CL15 DIMM 16 DDR4 2400
It’s exciting to see a game challenge ideas like Superhot does. Taking the constraints of an action-packed, adrenaline-pumping first-person shooter and slowing it down, pinpointing every
Sometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it
One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to
As someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took
Gareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the
At a recent event in San Francisco, I went hands-on with Remedy’s upcoming time-bending shooter/puzzler, Quantum Break. After a three year wait since it was unveiled
GT: For those who don’t follow the rally scene, who’s Sébastien Loeb, and how is he involved in this game?
Milestone: Sébastien Loeb is the 9 time World
I sat down with Derek Paxton, VP of Stardock Entertainment to get a quick look at Ashes of the Singularity and what the power of Windows 10 and DirectX 12
Dungelot: Shattered Lands is a fun little game that doesn’t take itself too seriously, yet at the same time manages to pack some wicked challenges. It’s highly enjoyable,