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Star Realms: Rise of Empire fulfilled to Kickstarter backers in late 2024. This game is a legacy campaign based in the Star Realms universe and is now available at retail: Wise Wizard Games is thrilled to announce the release of Star Realms: Rise of Empire, an innovative legacy campaign, now
by Chris WymanNanty Narking is adding more insanity into its mix with the new expansion Rise of the Cthulhu: The fog-laden streets of Victorian London are about to descend into unparalleled madness with the unveiling of Nanty Narking: Rise of the Cthulhu, a thrilling new expansion to the acclaimed board game Nanty
by Chris WymanJapanime Games has launched Where am I? – Alice in a Mad Tea Party on Backerkit. This new game will delight anyone who loves hidden identities and deduction: We are thrilled to announce that Where Am I? ~ Alice in a Mad Tea Party is officially LIVE on BackerKit! Step into the
by Chris WymanCatan and the Exit escape room style games are coming together to create EXIT: The Game – Adventures on Catan. This game will challenge players to start a new life on the island of Catan: In EXIT®: The Game – Adventures on Catan players set out to create a new life for
by Chris WymanAres Games is releasing two standalone versions of Mega Empires, The East and The West. These two versions are compatible together to create the ultimate game of civilization. Read more about Mega Empires below: January 2025 – Get ready to lead and develop your civilization through 8000 years of history: Ares
by Chris WymanRebel Wolves, a studio co-founded by Konrad Tomaszkiewicz, Director of The Witcher 3: Wild Hunt, has revealed their upcoming narrative sandbox action RPG, The Blood of Dawnwalker. Set in an alternative 14th century where vampires have overthrown feudal lords, The Blood of Dawnwalker will have players forging their own stories
by Richard AllenWizards of the Coast’s next book for the Dungeons & Dragons 2024 updated rules is the Monster Manual 2024. GamingTrend had a chance to hear from the co-leads for the 2024 Monster Manual, Jeremy Crawford, the Game Director for D&D and Wes Schneider, Principal Game Designer for
by Steven StarkeySometimes when I try to tell my family what I do in VR, they look at me as if I’m speaking a foreign language and telling them an inside joke that they can’t possibly understand even though I’m explaining as clearly as possible. I was playing a
by Sonya Haskins