Max Seidman of Resonym games demonstrates their new whimsical vacuum bot engine building game, Mechanica. Max shows us how players build up their factories to maximize profit and win the game. This quirky title has a novel mechanic in that players improve their robot factories using puzzle pieces with functions such as duplication, upgrades, and even slingshots.
More details about the game:
Mechanica is an engine building game where you must buy factory improvements and fit them together like puzzle pieces to manufacture the best TIDYBOTS. Ship out as many TIDYBOTS as possible to prepare for (the definitely harmless) OPERATION CLEANUP. Each turn players create basic TIDYBOTS and move them down their assembly lines—through the improvements they’ve snapped into their factories.
How you lay out your factory matters: do you want to get Upgraders to convert your BOTS into the Deluxe model and then use Duplicators to copy them? Do you want to use Downgraders to churn out as many of the Basic model as possible and then use Gift Wrappers to make each one more valuable?
You’ll have to compete with your opponents to buy factory improvements, and after every turn the shop wheel rotates making the improvements cheaper and sometimes “recycling” them, dropping them into the box!
Mechanica is out Jan 22nd, pre-order here: https://resonym.com/press/mechanica/
Mike Dunn is the old man of Gaming Trend, having cut his teeth on Atari consoles and First Edition Advanced Dungeons & Dragons back in the day. His involvement with Gaming Trend dates back to 2003, and he’s done everything from design and code to writing and managing. Now he has come full circle, with a rekindled passion for tabletop gaming and a recent debut as Dungeon Master (nearly forty years after he purchased the original DMG).
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