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Scott Griffith

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Scott Griffith's Work 31 Articles
Interviews   -   Mar 14, 2015 Everything is moving forward! – Cool Mini or Not at Pax East 2015

While soaking in all of the awesome stuff at PAX East, we got a chance to talk with Spencer Reeve of Cool Mini or Not about upcoming projects and games. If you are a fan of tabletop miniature based games, there is a bunch of news for you coming from

by Scott Griffith
Reviews   -   Feb 20, 2015 Who Knew Piracy Could be so Beautiful – Madame Ching
Who Knew Piracy Could be so Beautiful – Madame Ching

It is no secret that I like pirates, but I feel as though my exposure to South China Sea pirates has been limited. I mean, my exposure to real in-the-flesh pirates is non existent, but around these parts the romantic image of a pirate is a peg leg guy sailing

by Scott Griffith
Reviews   -   Jan 28, 2015 And so We March On – Progress: Evolution of Technology
And so We March On – Progress: Evolution of Technology

Every time I play big 4X games like Eclipse or Exodus: Proxima Centauri I find myself pulled to the technology tree, feeling that the rest of the game is simply a distraction for my civilization to gain more tech. The same is true whenever I play any of the Civilization

by Scott Griffith
Reviews   -   Jan 26, 2015 Why do Pirates use Maps Anyway? – Plunder
Why do Pirates use Maps Anyway? – Plunder

I remember playing Clue when I was very young. It is one of the first boardgames that I vividly remember playing. I also vividly remember when I realized that it was flawed. I really enjoyed the deduction of the game, but found myself frustrated by the roll and move aspect

by Scott Griffith
Reviews   -   Jan 15, 2015 See you starside – Xia: Legends of a Drift System
See you starside – Xia: Legends of a Drift System

There are a few people I play games who turn their nose up at Kickstarter games. The phrase, “Well it is only a Kickstarter game,” has been spoken on more than one occasion. Some cling to this idea that a small independent company, or worse yet a single designer, could

by Scott Griffith
Reviews   -   Nov 19, 2014 They just keep on coming… – Zombicide Season 2
They just keep on coming… – Zombicide Season 2

In the world of boardgames, it seems as though zombies are divisive. You either love them, or you hate them. I understand those who are not enthused by the ridiculous premise of undead corpses causing a ruckus. I, however am married to a zombie fanatic. I like the occasional zombie

by Scott Griffith
Reviews   -   Oct 30, 2014 Someone ever tries to kill you, you try to kill ’em right back – Firefly: Pirates and Bounty Hunters
Someone ever tries to kill you, you try to kill ’em right back – Firefly: Pirates and Bounty Hunters

One of the biggest complaints leveled at Firefly: The Game was the significant lack of player interaction. Players could pick up crew and jobs faster than their opponents, or they could buy off disgruntled crew from rivals. However neither of these things had much of an impact on play; and

by Scott Griffith
Reviews   -   Oct 09, 2014 The power of the cube compels you! – Hyperborea
The power of the cube compels you! – Hyperborea

I read somewhere that more than two hundred games were released at GenCon a few weeks ago. That is a lot of cardboard and plastic. Hyperborea was one of those games unveiled to the world, but is it worth talking about? Yes, yes it is. I know I have not

by Scott Griffith
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