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Ron Burke

Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!

Location Texas
Number of Articles 1418
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Ron Burke's Work 1418 Articles
News   -   Nov 24, 2020 Ray Tracing and NVIDIA DLSS Spotlight in Call of Duty: Black Ops Cold War
Ray Tracing and NVIDIA DLSS Spotlight in Call of Duty: Black Ops Cold War

You might have spotted my armchair-analysis of NVIDIA’s RTX technology present in Call of Duty: Black Ops Cold War.   In that article I included some annotated footage (which I’ve placed below) that showcased what I spotted as I played, but it’s pretty clear I missed a few

by Ron Burke
News   -   Nov 23, 2020 Ray Traced Ronny Ray Guns — Call of Duty Black Ops Cold War PC Analysis
Ray Traced Ronny Ray Guns — Call of Duty Black Ops Cold War PC Analysis

There’s no doubt that Call of Duty: Black Ops Cold War looks fantastic on PlayStation 5 — we captured the first few missions as part of our review. The PlayStation 5 sports some fantastic bells and whistles, but there’s nothing quite like the power of a well-equipped PC to

by Ron Burke
Impressions   -   Nov 18, 2020 Cyberpunk eye tracking — Tobii Eye Tracker 5 and Watch Dogs Legion impressions
Cyberpunk eye tracking — Tobii Eye Tracker 5 and Watch Dogs Legion impressions

The Tobii Eye Tracker 5 was a solid improvement over its predecessors (our review), and we finally have some fresh content to play with thanks to Ubisoft. Watch Dogs Legion (you can read our review here) has an entire section devoted to the Tobii Eye tracking system that helps really

by Ron Burke
Impressions   -   Nov 18, 2020 Visual Viking Tracking — Assassin’s Creed Valhalla and Tobii Eye Tracker 5
Visual Viking Tracking — Assassin’s Creed Valhalla and Tobii Eye Tracker 5

It’s been recently announced that Assassin’s Creed Valhalla is the best selling game Ubisoft has ever released on PC, and you can see in our review that we completely agree that it’s pretty fantastic. Now that the game has finally been released we can also check out

by Ron Burke
Reviews   -   Nov 13, 2020 Crazy Coasters Come to Consoles — Planet Coaster Console Edition review
Crazy Coasters Come to Consoles — Planet Coaster Console Edition review

If you are a long time reader, you know I absolutely LOVE Planet Coaster, as you can plainly see in my review for the game on PC. Pouring literally hundreds of hours into the main game and its various content packs, it represents one of the most played games in

by Ron Burke
Reviews   -   Nov 11, 2020 Knights of the Round — Godfall review
Knights of the Round — Godfall review

What the world needs right now is more cooperation, so why not team up, put on glistening, golden Arthurian-esque knight’s armor, and cut through scores of enemies as you collect scads of loot together? In a nutshell, that’s Godfall — let’s get into it. The actual storyline of

by Ron Burke
Reviews   -   Nov 10, 2020 No Single Path to Truth — The Pathless review
No Single Path to Truth — The Pathless review

There are two classes of people; those who believe games are art, and those who are wrong. If you need some examples, there are numerous across all genres, with several standouts like Flower, Shadow of the Colossus, Ico, Firewatch, Gone Home, Journey, and so many more. Developer Giant Squid, maker

by Ron Burke
Reviews   -   Nov 09, 2020 Haunting retrofuturism reborn — Observer System Redux review
Haunting retrofuturism reborn — Observer System Redux review

Bloober Team, the crew behind games like the Layers of Fear titles, The Blair Witch, and the upcoming dueling-world title The Medium, also gave us a game called >observer_ — a cyberpunk psychological thriller. In >observer_ (let’s just roll with “Observer” from now on) you are cast as

by Ron Burke
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