Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!
As we sail into the final month before Forspoken hits the shelves, I got to sit down with the team at Luminous Productions to talk with them about their first game, their roots in Final Fantasy XV, and how they’ve brought the world of Forspoken to life. There have
by Ron Burke
I’ve been using Sabrent drives for a while now. The laptop I’m writing this review on has a 2TB Gen3 Sabrent Rocket in it. When I saw that Sabrent had not only introduced a Gen4 NVMe drive, but that it purports to deliver 7100 MB/s read and
by Ron Burke
When I saw the reveal trailer for Nightingale, with its fae neo-Victorian gaslamp aesthetics and a horror twist, it had my immediate attention. When I realized what they were showing was a survival crafting game where portals would allow them to effectively introduce world after world after world, I knew
by Ron Burke
We’ve gotten some incredible news on the highly-anticipated Baldur’s Gate 3 in the form of a release month, the announcement of an absolutely GORGEOUS Collector’s Edition, and a few other fun surprises. First, we’ll be playing the full version of Baldur’s Gate 3 when it
by Ron Burke
It’s time to step up to the microphone and belt it out, and just in time for the holidays. I checked out Let’s Sing 2022 last year (our review), so I was eager to see what this year’s entry would do differently. Put frankly, I wasn’t
by Ron Burke
I absolutely loved Warhammer 40,000: Chaos Gate – Daemonhunters when I reviewed it earlier this year, so it shouldn’t come as a surprise when I tell you that this first expansion, Duty Eternal, was an exciting surprise. It further evolves the core gameplay of Daemonhunters with fresh lore, troops,
by Ron Burke
Krafton, the indie crew made up of folks from PUBG Studios, Bluehole Studio, Striking Distance Studios, RisingWings, Dreamotion, Unknown Worlds and 5minlab, and Striking Distance Studios (Dead Space and Call of Duty alumni) have finally launched their absolutely terrifying looking horror title, The Callisto Protocol. Utilizing Unreal Engine 5 to
by Ron Burke
In addition to our hands-on preview with the game, we sat down with Steve Mele, Executive Producer at Relic Entertainment to talk with him about Company of Heroes 3, and what it’s like to work on that upcoming game. He had a lot of insightful info on game mechanics
by Ron Burke