Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!
Remastered games are all the rage lately. Homeworld, The Last of Us, Grand Theft Auto V, and others have taken games we already loved and rebuilt them on new platforms, taking those experiences to the next level. Camoflaj and Logan Games built a stealth title called République on iOS platforms,
by Ron Burke
I got the unique opportunity to sit down with CEO Mark Ladd from LyteShot to talk about the next generation of laser-based live-action gaming, but don’t call it Lazer Tag. This is something completely and entirely different. Not simply running around and shooting each other with lasers, LyteShot looks
by Ron Burke
Total War Attila was just released (February 17th, 2015), but it is hardly Creative Assembly’s first march into battle. The team has been honing their battlecraft since the first title’s release in June of 2000. Shogun: Total War was a rousing success, leading the team to create ten
by Ron Burke
People have already made up their minds about The Order: 1886. They debate on arbitrary things like speedruns, graphical changes since E3, and whether the game’s cinematic nature classifies it as a game. It’s going to be hilarious watching those same folks eat their hat. The Order: 1886
by Ron Burke
Recently I got to sit down with videogame veteran Richard Ogden of Red Phantom Games to talk about what he’s been up to lately as we ramp up to the North American launch of his upcoming game, Minutes. The game is available on the PlayStation Network Store for $7.
by Ron Burke
When you write a book and declare the top 100 console games of all time, it’s a bit of a sticky subject. Top lists of any kind are always subjective, but it’s the conversation that arises from those lists that are always entertaining. “Why didn’t you include
by Ron Burke
Your journey in Telltale’s Game of Thrones Episode two begins three days after the liberation of Yunkai by Daenerys Stormborn of House Targaryen. Like episode one and the namesake show, the story doesn’t end there, walking us through the continued (and oft-maligned) story arc of several members of
by Ron Burke
The recent spate of game remakes has, in my opinion, been an absolute boon. It breathes new life into the classic games I grew up with, letting me share them with my loved ones. Grim Fandango reaches back to 1998 in a time when LucasArts was cranking out the best
by Ron Burke