Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!
The folks at Splash Damage know how to make an awesome multiplayer game. The Wolfenstein series, Batman: Arkham Origins, Enemy Territory: Quake Wars, Brink, and more are all born from the minds and talent at that company. Well, their newest offerings come in the form of a squad-based shooter. Here’
by Ron Burke
I don’t play a lot of what might be categorized as casual games. I found Candy Crush to be fairly pay-to-win, so that didn’t stay installed long. Don’t get me wrong — I love gem-matching games, but other than efforts from Popcap, I always feel like they are
by Ron Burke
Gaming laptops aren’t new. Big box companies like Dell and MSI have been making rigs and labeling them as “desktop replacements” for years. For the average consumer, those systems are just fine, but there is a segment of PC gamers that insist on being able to tackle whatever comes
by Ron Burke
We’ve partnered up with the folks from Paradox North to bring you a pretty sweet contest for Magicka Wizard Wars. The game is free to play, but we’ve got 1000 (well, we have more than that, but this is the first contest. Be patient! Geeze…) starter keys to
by Ron Burke
Open-world games are not exactly new. Akalabeth: World of Doom (precursor to the Ultima series) was arguably first, but games like The Elder Scrolls II: Daggerfall come to mind, as do more modern titles like Crackdown, the Assassin’s Creed and Batman: Arkham franchises, and Grand Theft Auto. As games
by Ron Burke
There are a few franchises that we see annually. Sports titles, as well as adventure games and shooters like Assassin’s Creed, Call of Duty, and others are visited upon us every year, but the folks at Ubisoft are dipping their toe into the water a little more frequently these
by Ron Burke
The average age of a “gamer,” at least according to the ESA’s measurement methodologies, is 30. That means there are more of us from the so-called Nintendo Generation who grew up on games like Mega Man, Ninja Gaiden, and Super Mario Bros. than the bombastic AAA titles of today.
by Ron Burke
Akio Morita, founder of Sony, was once quoted as saying, “We don’t ask consumers what they want. They don’t know.” And to some degree, that’s entirely true; most consumers don’t know what they want until they are shown something new or improved. When a new genre
by Ron Burke