Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!
“There’s no way Bethesda is announcing Fallout 4 for this year. Every time they announce a new game we see it behind closed doors, and then they release it the next holiday season,” I remarked to my team at E3 2015, citing experience culled from over a decade of
by Ron Burke
THQ’s demise sent ripples through the industry, but few felt it as keenly as Vigil Games. They had just released Darksiders II, and things were looking up for the studio as they started work on Warhammer 40,000: Dark Millennium. And suddenly everything went pear shaped. A bidding war
by Ron Burke
When you look over Kickstarter, family friendly games aren’t exactly the norm, and certainly not ones about protecting sheep. Well, we have a great example of both in a game called Wolf & Hound, and it’s entering its final week of its Kickstarter funding effort. We sat down
by Ron Burke
When Lucious reviewed Divinity: Original Sin a year ago, he remarked that the game felt like there were a lot of patches and adjustments being made post-launch. He felt like there were a few rough edges, and that developer Larian wasn’t quite ‘done’ with the world they were looking
by Ron Burke
The Witcher III: Wild Hunt is a very likely frontrunner for our RPG of the year, and it’s easy to see why. Many open world games suffer side mission fatigue, using repetitive quest structures as filler to extend the playtime. In The Witcher III, every mission, whether they be
by Ron Burke
Terminator, Jaws, Alien, The Matrix, Spider-Man, X-Men, Superman, Transformers — what do all of these items have in common? The third iteration absolutely obliterated any good feelings we had about their predecessors. Eight years ago I absolutely loved a little game called Overlord. Spurred by its success, Overlord II released two
by Ron Burke
Dungeons & Dragons has likely been around longer than you, the reader, has been alive. It has gone through many iterations and forms, full revisions, and even a few lawsuits, yet somehow has emerged as a mainstream product that permeates movies, games, and of course tabletop. There has always been
by Ron Burke
Pandora, Google Music, Slacker, Netflix, Hulu — the people have spoken. They are done waiting. While there are still hold-outs like me who still enjoy the benefits of physical ownership, it is clear that the way media is consumed has changed drastically. Built on subscription models, people enjoy their content streamed
by Ron Burke