Nicholas Aguilera
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I’ve played a few games in my time that lacked personality. Phantom Fury is not among them. Never in my gaming career have I played a game so unapologetically committed to an identity. Fast-paced shootouts, interactive environments, over-the-top violence and weapons – this a boomer-shooter through and through. However, some
by Nicholas Aguilera
Into the Light, Destiny 2’s last major content update before the release of the Final Shape, has recently launched, and it’s chock full of exciting new content for players. As you may know, we’re dangerously close to The Final Shape expansion, Destiny 2’s concluding chapter to
by Nicholas Aguilera
Who doesn’t love a good set of headphones? I know I sure do. The EarFun Wave Pro ANC Wireless Headphones are just that – a reliable piece of equipment with some pretty incredible specs. Boasting a whopping 80-hour battery life, high resolution wireless audio output, noise canceling capabilities, and more,
by Nicholas Aguilera![Deathbound preview [PAX] – Boundless promise](/content/images/size/w600/2025/02/ss_e0c74259b9f0fb57518813fd48b30c176010d36c-1920x1080-jpg.webp)
It is quite hard to differentiate from the crowded “punishingly difficult third-person action RPG” genre, but Deathbound manages to do so in strides. Striking a great balance between familiarity and novelty, Deathbound proves that it doesn’t take a reinvention of the genre to be good – just confident game design
by Nicholas Aguilera
There’s something intriguing about Highwater. The low-poly art style, diverse soundtrack, stable performance – it’s a very well-presented game. But there’s also something bland about it – the one-note characters and the stagnant story are just two parts of the experience that left me wanting. Highwater is a pleasure
by Nicholas Aguilera
Brothers: A Tale of Two Sons Remake is a beautiful but seemingly unnecessary reimagining of the fan-favorite adventure game originally published in 2013. The graphical facelift on offer in this remake is impressive, but some annoying bugs and somewhat meaningless changes hold this from being an essential purchase, especially if
by Nicholas Aguilera
To be completely honest, I’m rooting for Gangs of Sherwood. This is a compact, fun, well-paced experience that is enjoyable alone or with others. The game gets a number of important things right. That being said, this game also gets plenty of things wrong. Though nothing flat out ruins
by Nicholas Aguilera
At the end of Season 21 of Destiny 2, Season of the Deep, I really thought things were headed downhill for my favorite FPS. Fortunately, Season 22, Season of the Witch, changed my mind. This season introduced – and reintroduced – some of the best features the game had seen in a
by Nicholas Aguilera