Nathan Anstadt



Have you ever played a shooter that has the inevitable turret sequence, and you think it’s fun and exciting for a few minutes as the game shuttles you through explosions and drama while you’re strapped to the back of endless power fantasy? Well, Heavy Fire: Red Shadow aims
by Nathan Anstadt
“If there is any big transformation, the biggest one is the transformation from life to death.” Jenova Chen, Thatgamecompany’s founder, said this of Journey when giving a talk at DICE in 2013, and it cuts to the center of what makes Journey so unique. The titular journey is a
by Nathan Anstadt
Cities: Skylines is not a God game. You can shape and build your city exactly how you see fit, but that moniker is maybe a misnomer. I may only be the mayor, but that wouldn’t stop me from raising taxes exorbitantly for a month or two whenever the mood
by Nathan Anstadt
A police chief has many important duties. You are a community leader and the arbiter of justice. You manage all the personalities of the officers under your command, feed your employees, take bribes to help citizens’ more legally tenuous requests, pay hush money, and ultimately, put away as many criminals
by Nathan Anstadt
You’d be forgiven for missing Jack n’ Jill when it released on mobile a few years ago, and even with its abundance of visual charm and well-designed levels, the DX release of Jack n’ Jill does little to make this game stand out. This upgraded version comes with various
by Nathan Anstadt
The Banner Saga recently reached the end of the road earlier this year with the release of The Banner Saga 3. You can get caught up on our thoughts on those games right over here, but the finishing touches on that story involved getting those games on retail shelves. Stoic
by Nathan Anstadt
As promised, Monolith Soft has delivered a large piece of single-player DLC for last year’s excellent Xenoblade Chronicles 2. That comes in the form of Torna: The Golden Country, a prequel story that takes place some 500 years before the events of the main game and delves into more
by Nathan Anstadt
Tomb Raider was rebooted for PS3 and Xbox 360 in 2013 and has been in an unfortunate situation ever since. In trying to modernize the series Crystal Dynamics had to shed some of what made Tomb Raider a force in the action-adventure genre in the 90s while also having to
by Nathan Anstadt