
Matthew Lillard has been making a name for himself outside of Hollywood for a while now with Beadle & Grimm’s high-end D&D products, and his next collaborative venture is another line of boutique gaming culture products: Quest’s End Whiskey. Matthew took some time with us last
by Mike Dunn
Earlier this month, Stonemaier Games announced their next game release, a totally new property by first-time designer Connie Vogelmann: Apiary. A 1-5 player competitive worker-placement game about spacefaring bees from the future? To say that the tabletop community was abuzz about it would be an understatement (and a not-so-clever pun)
by Mike Dunn
On October 17th, Dungeons & Dragons finally wraps up their multi-year multi-versal romp through the various iconic settings that have been a part of the game since, well, the eighties with Planescape: Adventures in the Multiverse! (Can’t really say since the beginning because OG setting Greyhawk is nowhere to
by Mike Dunn
There’s quite a few things you could say about Gen Con this year, but the one thing everyone can agree on was that it was the biggest it’s ever been. Over 70,000 people attended this year, just edging out the attendance of 2019. Gen Con is BACK
by Mike Dunn
It’s been a while since Dungeons & Dragons made an official appearance at Gen Con, and while this year it wasn’t a very loud or splashy presence, Jeremy Crawford, Greg Tito, and a small crew held court in a private room in Lucas Oil Stadium. I got to
by Mike Dunn
The first time we played Mistwind was a year ago at Gen Con 2022. Even in that early state it had quite the table presence — the flying whales, a large map board with lines connecting several small islands to each other, the numbers one through five on each side of
by Mike Dunn
A startup CEO of an AR/VR company and a tech journalist may seem like unusual backgrounds for a design team for a board/card game, but Avi Setton and Tanya Basu figured it was just perfect, and the debut game of their new company Le Fou, Picky Eaters, is
by Mike Dunn
One of the most hotly anticipated games of the year is Stonemaier Games’ Expeditions, the standalone sequel to Jamey Stegmaier and Jakub Rozalski’s 2016 monster hit, Scythe. While Expeditions shares more than just an aesthetic and narrative with its forebear, it is honestly a quite different experience to Scythe,
by Mike Dunn