Jackson Lustberg
Jackson is a fan of Battlefield, Fallout, Warhammer Fantasy, and indie horror games. If there's an indie with environmental storytelling, you can bet Jackson will be wandering around in it for hours.



Funnylocks aims to target the North American Market by revealing details on their upcoming souls-like, Unstoappable: Breakout. The game will be a lighter take on the souls-like genre, lowering the barrier to entry while maintaining open-ended learning and progression. For more information, read below: Funnylocks (CEO Chae Hee-sang) announced its
by Jackson Lustberg
Game Publisher Actionfit, known for their puzzle, causal, and idle RPG games such as Box Cat Jam: Block Match and Cat Cafe Merge will be attending PlayX4. For more information regarding Actionfit’s past successes and future plans, read below: [Trailer] Actionfit : "Ready for Diverse Collaboration Opportunities" Watch
by Jackson Lustberg![Heading Out preview [PAX] — Driving Past](/content/images/size/w600/2025/02/image002-4-4.jpg)
Recently, I was lucky enough to attend PAX East, and while I was there I sat down to play Heading Out with the guidance of the developers at Serious Sim. Taking inspiration from 70s road flicks, Heading Out is a heavily stylized roguelite racing game steeped to perfection in the
by Jackson Lustberg![Parry Nightmare review [PAX] — The sleep paralysis demon is actually pretty chill](/content/images/size/w600/2025/02/image002-2-11.jpg)
I was recently lucky enough to attend PAX East, during which I got to sit down and play Parry Nightmare. Developed by KAKUKAKU Games and published by Phoenixx Inc., Parry Nightmare is a top-down action game and the first game in the “Parry Heaven” genre. I went into it thinking
by Jackson Lustberg![Rightfully, Beary Arms preview [PAX] — Bearing your teeth](/content/images/size/w600/2025/02/image001-2-13.jpg)
Daylight Basement Studios has announced a new update for their bullet hell roguelite: Rightfully, Beary Arms, which I was lucky enough to get to play at PAX. The Paws and Claws fashion update promises a good chunk of new content: including weapon augmentations, new run modifiers, and the introduction of
by Jackson Lustberg![Kamaeru: A Frog Refuge preview [PAX] — As wholesome as it gets](/content/images/size/w600/2025/02/image001-1-14.jpg)
Recently, I was lucky enough to attend PAX East, where I met up with the two developers behind Kamaeru: A Frog Refuge. This is their first game as a studio, and the developers at Humble Reeds have a strong premise and a deep understanding of what they want their game
by Jackson Lustberg![Demon Spore preview [PAX] — Infectious challenge](/content/images/size/w600/2025/02/image002-3-9.jpg)
A good action-horror game is a delicate balance. Action necessitates fighting, and if the player is too strong, then the stakes drop off and the game ceases to be scary. If the forces that antagonize the player are too powerful, then players could grow frustrated and lose interest. There needs
by Jackson Lustberg
Recently, I was lucky enough to be a part of a preview event for The Finals Season 2. This updated version of The Finals adds new weapons and gadgets for players of every class to engage with, with the Mediums even receiving a brand-new specialization. Creative Director Gustav Tilleby chimed
by Jackson Lustberg