Ben Lombardo



When the series first began under the title Surgeon Simulator, it centered around using terrible controls to do crazy things. For that reason, the game stuck as a trend for YouTubers to make extensive videos with and dominated the gaming community for the same length of time. It was fun,
by Ben Lombardo
Remember when platformers dominated the industry, the same way FPS games and open-world titles have done? Skully, developed by Finish Line Games and published by Modus Games, has attempted to capture the essence of what made platformers so great for their time. Released on all major platforms, Skully boasts fun
by Ben Lombardo
The 1990s were a decade that popularized the genre we know and love today as first-person shooters, fueled by creations such as Wolfenstein 3D, Doom, Duke Nukem, and Quake. These games being such huge successes eventually spawned cloned versions of the games. You might remember games such as Marathon or
by Ben Lombardo
It’s hard to imagine the last time a Samurai Jack game released it was by way of the PlayStation 2 and Nintendo GameCube way back in 2004. Samurai Jack: The Shadow of Aku was met with an aggregate score on Metacritic on both systems at 59/100. This time,
by Ben Lombardo
Good superhero games are so rare to find nowadays. We had a huge period of these titles way back on the PS2/Xbox and PS3/Xbox 360 era, where every movie company that produced a superhero movie typically funded a game alongside it. What you get are classics like The
by Ben Lombardo
VR survival games are few and far between to come across. So, when CM Games reached out to us and said their attempt at the genre, Into the Radius, was out of Early Access we jumped at the chance. And let’s be honest; who doesn’t want to experience
by Ben Lombardo
Ever wanted to play 2001: A Space Odyssey, but instead of a mystifying story that compels you to keep watching until the end, you’re just confused and disappointed the whole way through? That was my experience playing ELEA: Paradigm Shift, developed by Kyodai Ltd and published by Soedesco. It’
by Ben Lombardo
I last reviewed The Walking Dead: Saints & Sinners in February this year, and if you’ve read through that one already then you’ll know I had a blast with the story and the gameplay. Well, recently we were able to get a hands-on look at Skydance Interactive’s
by Ben Lombardo