A Kay Purcell




The market for shooter games seem to have been taking on a softer face recently. Gigantic recently burst on the scene with bright, cartoony graphics, Splatoon 2 has put a colorful coat of paint over the competitive scene, and Overwatch all but celebrates a loss, awarding experience points and softening
by A Kay Purcell
San Diego Comic-Con offered a small group of press a first look at the upcoming Star Trek: Discovery on Saturday afternoon. Cast and crew assembled in The Hilton’s Sapphire ball room to chat about the upcoming CBS series, with guests including Sonequa Martin-Green, who plays First Officer Michael Burnham,
by A Kay Purcell
Fists were flying Friday Night at Blizzard’s Behind the Scenes of Overwatch’s Newest Hero at San Diego Comic-Con. Every single person who attended the panel received a foam Doomfist, and took every available opportunity during the panel to cheer and raise their oversized appendages into the air, as
by A Kay Purcell
Amazon’s installation for their upcoming original series, a live action remake of The Tick, seemed average enough at first. We entered into a shaded pavilion full of fans blowing blessedly cool air to charge our phones, answer trivia questions, and watch the pilot episode of The Tick. Answering trivia,
by A Kay Purcell
I slipped on a virtual reality visor, ready to traverse millions of years of evolution thanks to the two person experience, Life of Us, with my good friend Tim. We were separated, located in different booths and locked into the private worlds within our VR visors. The words “This isn’
by A Kay Purcell
EigoMANGA is hoping to bring the world of virtual reality to a whole new audience: Comic and manga readers with its new ComX VR reader. I got to visit the eigoMANGA booth at Anime Expo and experience the world of VR comics firsthand, with publisher Austin Osueke as my guide.
by A Kay Purcell
I thought pretty much knew what I was getting into when I popped my copy of Ever Oasis into my 3DS. Cute sim games are fairly common now, and while I do enjoy them, they are generally unremarkable, though the addition of a battle system, reminiscent of Final Fantasy: Crystal
by A Kay Purcell
Not too long ago, I could never have imagined a role-playing platformer game; the two genres just don’t seem to fit together in any logical way. Fortunately for all of us, the good folks at Lab Zero Games, the creators of Skullgirls, have more imagination than I do, and
by A Kay Purcell