A Kay Purcell




Friday party games have become a team-bonding tradition in my office. At the end of the week, we gather to test our wits, teamwork, and/or reflexes with all kinds of games, ranging from Cards Against Humanity to Snipperclips. Jackbox has become a fan favorite, and so we were elated
by A Kay Purcell
Golf Story really is a must have for any fan of golf games, but as an RPG fan, this indie title only comes in at par.
by A Kay Purcell
With a lifetime of experience and love for simulation games, especially those involving farming, I rolled up my sleeves to try my hand at running my own vineyard. Terroir is a beautiful, low-poly tycoon game built around one of my favorite things: Wine. You begin your simulation with three tiles
by A Kay Purcell
The Sims is well known for its powerful creation tools which allow players to customize almost every aspect their ideal Sim. Lovers of virtual animals now have reason to rejoice: The Sims 4 Cats & Dogs features the return of an even more powerful create-a-pet tool! Watch as we design
by A Kay Purcell
I stepped into Sims Camp, an event where I was able to enjoy some hands-on time with The Sims 4 console versions, and Sims 4 Cats and Dogs. However, I never could have imagined that Sims Mobile would utterly steal the show. My first glimpse of any Sims title at
by A Kay Purcell
If you missed the Pokémon battle-ready Salazzle giveaway at GameStop and GAME stores last month, worry not! Gaming Trend is giving away twelve codes, so you can bring home your very own special event poison-fire lizard. This Salazzle is level 50, and wears a Focus Slash, a one-time use item
by A Kay Purcell
Battle Chasers: Nightwar is a beautiful, full-length, turn-based strategic RPG that has everything you expect from a AAA title, but it somehow managed to do it on an indie budget
by A Kay Purcell
We’ve been covering Battle Chasers: Nightwar since we got a personal tour of the demo at E3 by Joe Mad, CEO and Creative Director of Airship Syndicate. Battle Chasers is making the jump from a 90’s comic sensation to an indie game, described as a love letter to
by A Kay Purcell