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{"id":25980,"date":"2011-12-01T14:22:04","date_gmt":"2011-12-01T21:22:04","guid":{"rendered":"http:\/\/s226919.gridserver.com\/?p=25980"},"modified":"2011-12-01T14:22:04","modified_gmt":"2011-12-01T21:22:04","slug":"atlus-pledges-netcode-fixes-for-king-of-fighters-xiii","status":"publish","type":"post","link":"https:\/\/gamingtrend.com\/news\/atlus-pledges-netcode-fixes-for-king-of-fighters-xiii\/","title":{"rendered":"Atlus Pledges Netcode Fixes for King of Fighters XIII"},"content":{"rendered":"

\"\"<\/p>\n

Any company can release a broken game, but only a few stick around to fix them.\u00a0 Atlus has earned a strong reputation in the States for the respect it gives its fans, and today’s press release about the state of The King of Fighters XIII<\/em>‘s online play is no exception.<\/p>\n

\n
We have been carefully monitoring\u00a0dialogue and feedback regarding the online play in\u00a0THE KING OF FIGHTERS XIII<\/em>. \u00a0While the general consensus is that KOF XIII<\/em> is one of if not the best entry in the series and that the netcode is noticeably improved over the previous iteration, we’re saddened to hear that many of our fans are frustrated with their online experiences thus far.<\/div>\n
\n

Just as it was in the months prior to the game’s release, we will do everything within our influence to help developer SNK PLAYMORE test and continue to improve\u00a0KOF XIII<\/em>‘s\u00a0network performance. \u00a0To this end, the detailed feedback we’ve received is invaluable.<\/p>\n

We greatly appreciate the\u00a0dedication of players who are diligently reporting their online experiences, and we sincerely thank the community for all of the passion and support it has\u00a0offered us and\u00a0THE KING OF FIGHTERS XIII<\/em>.<\/p>\n<\/div>\n<\/blockquote>\n

\n

The King of Fighters XIII<\/em> was released for the 360 and PS3 a little over a week ago to generally strong reviews, but since then the general public has hit a wall of high latency and sudden disconnects when trying to use the game’s matching service.\u00a0 Hopefully that situation will start seeing improvements over the coming days.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"

Any company can release a broken game, but only a few stick around to fix them.\u00a0 Atlus has earned a strong reputation in the States for the respect it gives its fans, and today’s press release about the state of The King of Fighters XIII‘s online play is no exception. We have been carefully monitoring\u00a0dialogue […]<\/p>\n","protected":false},"author":121,"featured_media":25983,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25980","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","game_tag-the-king-of-fighters-xiii","platforms-xbox-360","platforms-playstation-3"],"acf":[],"yoast_head":"\nAtlus Pledges Netcode Fixes for King of Fighters XIII — GAMINGTREND<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/gamingtrend.com\/news\/atlus-pledges-netcode-fixes-for-king-of-fighters-xiii\/\" \/>\n<script type=\"application\/ld+json\" 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