Latest Articles
1099 Articles
Specter Ops: Shadow of Babel is a hidden movement game for 2-5 players. It was designed by Emerson Matsuuchi, as the first collaboration between his company Nazca Games and Plaid Hat Games. In this stealth-style game, one player plays as an Agent who tries to infiltrate the mega-corporation Raxxon, while
Castles in contemporary culture are almost invariably associated with a certain skew towards the less than sane. They occupy a strange corner in our architectural imagination, somewhere between Arthurian nostalgia for the medieval and the dark whimsy of old fairy tales. They almost construct themselves in our mind’s eye
Leading up to the release of Imperial Assault during GenCon 2014, many throughout the boardgame world had for a while been openly and loudly wishing for a Star Wars themed version of Twilight Imperium, but turned out it was another Fantasy Flight Games classic, Descent, that got the Star Wars
by Kit Harrison
Leading up to the release of Imperial Assault during GenCon 2014, many throughout the boardgame world had for a while been openly and loudly wishing for a Star Wars themed version of Twilight Imperium, but turned out it was another Fantasy Flight Games classic, Descent, that got the Star Wars
by Kit Harrison
Specter Ops: Shadow of Babel is a hidden movement game for 2-5 players. It was designed by Emerson Matsuuchi, as the first collaboration between his company Nazca Games and Plaid Hat Games. In this stealth-style game, one player plays as an Agent who tries to infiltrate the mega-corporation Raxxon, while
by Joshua Davis
Castles in contemporary culture are almost invariably associated with a certain skew towards the less than sane. They occupy a strange corner in our architectural imagination, somewhere between Arthurian nostalgia for the medieval and the dark whimsy of old fairy tales. They almost construct themselves in our mind’s eye
by Paul Bauman
I remember playing with my chemistry set as a kid and getting the idea to mix together everything that said “poison” or “danger,” which seemed the only natural thing to do. The result was a chalky light blue concoction that was strangely cold to the touch. Thankfully, I had enough
by Kit Harrison
Sometimes you want to defeat monsters with a group of friends, but other times you just want to go in for the gold and the glory. Shared victories and great, but winning by yourself and laughing in your competitors’ faces can be its own reward. If this sounds a lot
by Keith Schleicher
It is no secret that I like pirates, but I feel as though my exposure to South China Sea pirates has been limited. I mean, my exposure to real in-the-flesh pirates is non existent, but around these parts the romantic image of a pirate is a peg leg guy sailing
by Scott Griffith
Apples! Chickens! Bread! Cheese! …and Crossbows? Sheriff of Nottingham is a game that transports you into the world of Robin Hood and Maid Marian (though neither are ever mentioned). You are a merchant who is just trying to get your goods to the market. It’s a tough life and
by Gwyn Griffith
Every time I play big 4X games like Eclipse or Exodus: Proxima Centauri I find myself pulled to the technology tree, feeling that the rest of the game is simply a distraction for my civilization to gain more tech. The same is true whenever I play any of the Civilization
by Scott Griffith