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Reviews   -   Jul 25, 2017 2,500 tons of awesome – Archangel PSVR review
2,500 tons of awesome – Archangel PSVR review

Pacific Rim, MechWarrior, Robotech, Gundam, Heavy Gear, Front Mission, Armored Core, Virtual On, Steel Battalion — the list goes on nearly forever and proves one simple fact: we are in love with giant robots. Skydance Interactive (spawned from Skydance Media – the studio that brought you Jack Reacher, Star Trek Beyond, Life,

by Ron Burke
Reviews   -   Jul 25, 2017 VR, VR, and the youth of the nation: Accel World vs. Sword Art Online review
VR, VR, and the youth of the nation: Accel World vs. Sword Art Online review

Virtual reality is the next hot item in the gaming universe, but not all of us are so blessed to be able to afford the equipment needed to join in on the hype. Video games often step in to fill a void with experiences designed to allow you to live

by Patrick Rost
Reviews   -   Jul 25, 2017 A solid carry – Infinite Minigolf PS4 and PSVR Review
A solid carry – Infinite Minigolf PS4 and PSVR Review

Minigolf, like pinball, is a drastically underserved genre. Thankfully we have Zen Studios to give us great games for both! After a successful Early Access run on Steam, Infinite Minigolf is finally heading to virtual shelves. It’s time to see if Infinite Minigolf manages to drain that hole in

by Ron Burke
Reviews   -   Jul 24, 2017 One night at Freddy’s – Arizona Sunshine review
One night at Freddy’s – Arizona Sunshine review

Zombies. We have all heard of them, but these undead creatures have been overused and run into the ground due to every game developer and their mother making their own rendition of these brain-craving beasts. While some of these games have been incredible, like Telltale’s The Walking Dead and

by Zach Faber
Reviews   -   Jul 10, 2017 Ahhhh, fresh meat – Diablo III: Rise of the Necromancer review
Ahhhh, fresh meat – Diablo III: Rise of the Necromancer review

The poorly lit catacomb walls leave little room for escape. The narrow corridors come alive as spectral skeletons rise from the floor, their swords and shields at the ready. Bloated bodies are scattered everywhere, surrounding a fresh wave of enemies shambling towards me, their outstretched hands clawing the air. Unfortunately

by Ron Burke
Reviews   -   Jul 10, 2017 A masterful rebirth – Final Fantasy XII: The Zodiac Age review
A masterful rebirth – Final Fantasy XII: The Zodiac Age review

Remastered games typically get a fresh look and an express ticket to the shelf with little else to show for their new clothes. Square Enix has a tradition of adding extra things to each of theirs, adding a little bit each time to Final Fantasy remasters, but this time around

by Ron Burke
Reviews   -   Jul 07, 2017 Close, but no Cigar: Get Even Review
Close, but no Cigar: Get Even Review

“Save the girl.” This is your only instruction when Get Even begins. You play as Cole Black, an amnesiac who wakes up in an abandoned warehouse with no memory of who he is or why he’s trying to “save the girl” — it’s up to the player to piece

by Hunter Wolfe
Reviews   -   Jul 06, 2017 One step forward, one step back – The Golf Club 2 review
One step forward, one step back – The Golf Club 2 review

Games have been relying on user-created content for years now with games like LittleBigPlanet and Super Mario Maker making a killing off the concept. When The Golf Club released in 2014, its unique means of generating created courses made it clear that the franchise was heading in a different direction

by Jay Malone
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