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Earlier this week, I was given a preview of the 70’s style heist game Crookz from Skilltree Studios. Crookz’ designer Sebastian Merkel showed off two levels as well as many of its mechanics. Crookz’ stand out feature is its aesthetic. Skilltree has even brought on an American team member
by Spencer Campbell
While at a Kalypso press event, I was able to get a demonstration as well as some hands-on time with Realmforge Studios’ Dungeons 2. I bought the original Dungeons hoping to get a solid Dungeon Keeper-esque game, and while it did scratch the itch, it played more like a tower
by Spencer Campbell
I wasn’t prepared. I’ve watched every Twitch video, I went through the E3 demo twice, and I’ve consumed every character of written word about Dragon Age Inquisition. I still wasn’t ready for what came next. Like a kid on Christmas morning, I couldn’t sleep the
by Ron Burke
The station was just there. I could see it through the shattered remains of my cockpit’s canopy, beyond the timer ticking down the seconds I had left to live. 23… 22… 21… A mere 5 kilometers ahead and full of life-giving air. I’d grown more aggressive than my
by Addie Burke
Far Cry 3’s release back in November 2012 surprised many people. At that point, a majority of people had written off the series after the lackluster second installment. But the third iteration of Far Cry ended up impressing many people, establishing a slightly silly atmosphere coupled with some very
by Jay Malone
F.E.A.R. Online - hands-on preview [Gaming Trend] Watch this video on YouTube Over the last weekend, we got to go hands-on with the new free-to-play horror FPS, FEAR Online. Spiritual successor to the iconic FPS series of the same name, FEAR Online boasts several game modes and
by Eric Van Allen
Assassin’s Creed Unity represents a fresh start for the series. It isn’t an annual installment, but instead a rebuilt AnvilNext engine, only on next-gen platforms, using refreshingly new mechanics. It looks to completely revolutionize the sandbox genre. The team at Ubisoft Montreal (with the help of ten of
by Ron Burke
The E3 demo we saw for Sunset Overdrive absolutely blew our minds. We nominated it for Best Graphics, Best New IP, Best Action Game, and Best Sandbox, taking away wins for the last two. Yeah…it’s that good! But you can’t really judge a sandbox game with a
by Ron Burke
Earlier this week, I was given a preview of the 70’s style heist game Crookz from Skilltree Studios. Crookz’ designer Sebastian Merkel showed off two levels as well as many of its mechanics. Crookz’ stand out feature is its aesthetic. Skilltree has even brought on an American team member
by Spencer Campbell
We don't reach out that often for charity, but today I want to introduce you to the Call of Duty Endowment. Call of Duty Endowment, or C.O.D.E. is an essential organization that provides critical job placement support to veterans, helping them transition from military to
For $13, AK Interactive can get you into more advanced weathering techniques!
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
Earlier this week, I was given a preview of the 70’s style heist game Crookz from Skilltree Studios. Crookz’ designer Sebastian Merkel showed off two levels as well as many of its mechanics. Crookz’ stand out feature is its aesthetic. Skilltree has even brought on an American team member
by Spencer Campbell
While at a Kalypso press event, I was able to get a demonstration as well as some hands-on time with Realmforge Studios’ Dungeons 2. I bought the original Dungeons hoping to get a solid Dungeon Keeper-esque game, and while it did scratch the itch, it played more like a tower
by Spencer Campbell
I wasn’t prepared. I’ve watched every Twitch video, I went through the E3 demo twice, and I’ve consumed every character of written word about Dragon Age Inquisition. I still wasn’t ready for what came next. Like a kid on Christmas morning, I couldn’t sleep the
by Ron Burke
The station was just there. I could see it through the shattered remains of my cockpit’s canopy, beyond the timer ticking down the seconds I had left to live. 23… 22… 21… A mere 5 kilometers ahead and full of life-giving air. I’d grown more aggressive than my
by Addie Burke
Far Cry 3’s release back in November 2012 surprised many people. At that point, a majority of people had written off the series after the lackluster second installment. But the third iteration of Far Cry ended up impressing many people, establishing a slightly silly atmosphere coupled with some very
by Jay Malone
F.E.A.R. Online - hands-on preview [Gaming Trend] Watch this video on YouTube Over the last weekend, we got to go hands-on with the new free-to-play horror FPS, FEAR Online. Spiritual successor to the iconic FPS series of the same name, FEAR Online boasts several game modes and
by Eric Van Allen
Assassin’s Creed Unity represents a fresh start for the series. It isn’t an annual installment, but instead a rebuilt AnvilNext engine, only on next-gen platforms, using refreshingly new mechanics. It looks to completely revolutionize the sandbox genre. The team at Ubisoft Montreal (with the help of ten of
by Ron Burke
The E3 demo we saw for Sunset Overdrive absolutely blew our minds. We nominated it for Best Graphics, Best New IP, Best Action Game, and Best Sandbox, taking away wins for the last two. Yeah…it’s that good! But you can’t really judge a sandbox game with a
by Ron Burke