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Previews   -   Mar 08, 2015 Hands-on with the Iron Galaxy trio — Videoball, Capsule Force, and Gunsport
Hands-on with the Iron Galaxy trio — Videoball, Capsule Force, and Gunsport

With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try their feet in publishing. They have done just that as they have three independent games slated for their New Indie

by Jay Malone
Previews   -   Mar 08, 2015 Turing darkness into beauty — Light Fall hands-on impressions
Turing darkness into beauty — Light Fall hands-on impressions

“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D platformer. Many games and other forms of media have always portrayed the idea of dark characters or scenery to be

by Jay Malone
Previews   -   Jan 26, 2015 Six Titles to Know from PAX South 2015
Six Titles to Know from PAX South 2015

PAX South is over and done, and there was plenty to see and do. While the show floor might have been a little small compared to the well-established East and Prime PAX shows, Texas developers and the Lone Star State’s gaming community came out in full force to show

by Eric Van Allen
Previews   -   Jan 20, 2015 4X In Progress – Galactic Civilizations III

It’s nice that in a time where the most popular games are all big titles driven by action and constant engagement that extremely detailed strategy games like Galactic Civilizations III can still exist. I played around with the beta a bit, and while I don’t really feel like

by Niko DelValle
Previews   -   Jan 12, 2015 Fresh elements being added to the formula — Sorcerer King preview
Fresh elements being added to the formula — Sorcerer King preview

The strategy genre is one that has been dominated by Sid Meier’s Civilization franchise for many years now. Instead of providing an alternate history take with the gameplay, developer Stardock has taken a more fantasy-focused approach in Sorcerer King. This approach has you making a choice from six different

by Jay Malone
Previews   -   Jan 06, 2015 Fun in Motion – Grey Goo
Fun in Motion – Grey Goo

The RTS genre is one that I think is desperately in need of reinvention. Not considering a few really great titles, the genre has laid stagnant for a very long time. There hasn’t been a transfusion of new ideas or a developer really wishing to push this style of

by Niko DelValle
Previews   -   Dec 08, 2014 Hands-on with Lost Orbit, a breakneck-speed space adventure
Hands-on with Lost Orbit, a breakneck-speed space adventure

PixelNAUTS, an indie Canadian developer behind the environments in 2013’s Contrast, were at the Playstation Experience with their new space-based speeder, Lost Orbit. I got a chance to check it out and chat with developers Chris and Alex, and die a few hundred times along the way. Lost Orbit

by Eric Van Allen
Previews   -   Nov 19, 2014 An existential cyber-crisis – The Talos Principle preview

I stare at the quandary before me, its various tools strewn about in such a way as to be difficult to attain, and yet subtly instructing me on how to solve it. I flit between pressure plates and electronic gate jammers, slowly making headway toward a floating tetromino, gated off

by David Roberts
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