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Unleash your inner ringmaster in Barker’s Row

The circus is kind of a lost art these days.  Going to a stadium to see animals and people perform doesn’t seem to have the same kind of appeal these days.  However, that doesn’t mean it can’t make an interesting theme.  See all the oddities in Barker’s Row, now up on Kickstarter.

Overworld Games follows up their 2,000 backer Kickstarter hit Leaders of Euphoria with the visually stunning, twisted carnival of Barker’s Row, featuring 3D chipboard, custom meeples, and jaw-dropping illustrations.

The game design by Steven Aramini (Yardmaster, Circle the Wagons) takes a step away from what Overworld Games is known for: hidden identity and deduction. Players embody carnival barkers who win by being the first to fill their grandstand seats with custom meeple rubes. They describe their attractions to the crowd with adjectives like “Terrifying,” “Spine-Tingling,” or “Mind-Bending” in what feels trick-taking-ish… but isn’t. As players climb the Strongman Tower, their future attractions are more challenging to play, serving as a subtle and elegant catch-up mechanic.

The illustrations by Andrea Olgiati (Winter Tales, New Salem) are in the grotesque-noir style that make this carnival eerie and fantastic — and like nothing you have ever experienced. His custom meeples are a darker, disfigured style that departs from the cartoony meeples we are used to seeing in other games. The 3D chipboard grandstands and strongman tower loom over the midway compelling passers by to stop and take a closer look.

Be sure to take a look at the Kickstarter.  The components look great, and they really bring out the theme.  If you ever wanted to bring your meeple to the circus, be sure to check out Barker’s Row.

Senior Tabletop Editor | [email protected]

While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Xbox One S, Gamecube, Wii, Switch, and Oculus Quest 2. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and sons.

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