Ubisoft unveils Assassin’s Creed: Origins PC specs

Ubisoft has announced the PC specs for Assassin’s Creed Origins, and they aren’t as rough as you might expect. To hit 1080p on high video presets, you’ll only need a GeForce GTX760 or an AMD R9 280X and comparable components.

Beyond the specifications, there is a short FAQ that covers a few other items, as well. For instance, the download size is roughly 45 Gigabytes in size, and there will be a Day 1 patch of some unspecified size. There are framerate pre-set targets, or you can uncap the whole kit and kaboodle, and you can turn off the Dynamic Resolution Rendering if you are inclined. Better still, there will now be a Performance Benchmark built into the game to allow players to optimize settings and then see how it affects the game numerically. It’ll also have multi-monitor and ultra-wide monitor support.

Josh Devlin went hands-on with a near-final version of the game just recently and posted up his thoughts in his preview, which you can read right here. Here’s a quick snippet:

Night or day, Ancient Egypt is beautiful. There’s an incredible amount of detail. The sandy landscape of the desert coastline is brought to life with the vivid colors of the citizens’ clothing, black and gold-painted buildings, and the cool blue of the river and soothing purple hue of lavender fields. I didn’t get to see the city of Alexandria in my demo, so a lot of the landscape I explored was open land, smaller villages, coastal fishing huts, etc. But it was brilliant. Traversing these more-open regions was fun. The player movement was fluid and easy-to-use. You’re always in run mode, so just hold one button to climb up and another to climb down. It’s straightforward and got rid of any unnecessary complexity that marred previous titles. It could be because of the less crowded map design, but I feel like the parkour is more intuitive and less-inclined to the Assassin’s Creed jank fans are used to.

Josh goes on about the vehicles we’ll get to operate to tackle the massive open spaces and then closes with this:

It’s an interesting balance of old and new coming together to create an engaging take on the Assassin’s Creed formula. I’ve always looking badass in a hood while parkouring around new, interesting, and robust locations and stealthily assassinating unsuspecting targets with a hidden blade. Assassin’s Creed Origins has that. Things like the stale combat system and repetitive mission structure are being replaced with RPG progression, a multi-layered quest line structure, and a revamped combat system that has more nuance and complexity than we’ve seen in any other Assassin’s Creed before. I’m excited to see if these changes are enough to breathe some life back into franchise that has gone somewhat cold in recent years.

Assassin’s Creed Origins ships on October 26th, 2017 for Xbox One, PlayStation 4 / Pro, and PC, with Xbox One X support at that console’s launch on November 7th, 2017. Stay tuned for our full review as we near those dates.   Check out the specs below and see if you need to upgrade in the next few weeks.

OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i5-2400s @ 2.5 GHz or AMD FX-6350 @ 3.9 GHz or equivalent
VIDEO CARD: NVIDIA GeForce GTX660 or AMD R9 270 (2048 MB VRAM with Shader Model 5.0 or better)
Resolution: 720p
Video Preset: Lowest

OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i7- 3770 @ 3.5 GHz or AMD FX-8350 @ 4.0 GHz
VIDEO CARD: NVIDIA GeForce GTX760 or AMD R9 280X (3GB VRAM with Shader Model 5.0 or better)
Resolution: 1080p
Video Preset: High

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