Today, Dontnod revealed that it will finally release its upcoming RPG Vampyr in spring of next year. The Life is Strange developer has cited balancing and polishing into the delay, but promises that it will give players a very optimal experience for PlayStation 4, Xbox One, and PC.
Prowl the disease ridden streets in Vampyr, a darkly atmospheric action RPG from the studio behind Remember Me and Life is Strange, developed using Unreal Engine 4. Set in early 20th century Britain during a bout of the lethal Spanish flu, the streets of London are crippled by disease, violence, and fear. In a completely disorganized and ghostly city, those who are either fools, desperate, or unlucky enough to walk the streets lay prey to Britain’s most elusive predators: the Vampires. Emerging from the chaos, a tormented figure awakes; as the player, it is you who determines how to harness your new powers by specializing in deadly, versatile RPG skill-trees that change the way you play. As a doctor recently turned into a Vampire, you try to understand your new affliction. Your quest of intuition, discoveries, and struggles will be filled with death and drama while you attempt to stem the irrepressible thirst that constantly drives you to take human lives. As you cling to what remains of your humanity, your decisions will ultimately shape the fate of your hero while you search for answers in the coughing, foggy aftermath of the Spanish Flu.
Regarding the delay of the game, Dontnod CEO Oskar Guilbert explains as follows:
“Delaying the release of a project you hold dear is always a tough decision. However, we believe that meeting a deadline should never compromise quality. We were still convinced just a few weeks ago that we would be able to release Vampyr this year. Unfortunately, a technical issue – now solved – has set our teams’ schedule back at the end of the development.
This delay allows us enough time for all the polishing and balancing phase, much needed for a game of Vampyr’s scope, with its ambitious, semi-open world, its complex narrative and deep RPG mechanics that give players a real impact on the world.
We want to thank our publisher Focus Home Interactive for giving us the means and time necessary to provide players a memorable experience… especially since so many of you are eagerly waiting for it.”
Ron raved about the game during his E3 demo, saying, “It’s not often games based around choice manage to make those choices matter, but from what I’ve seen here, Vampyr has nailed it.” Looks like the stakes are high to manage expectations when the game finally comes out next year. Stay tuned for more news here on Gaming Trend.
Elisha Deogracias is an aspiring accountant by day, freelance writer by night. Before writing for Gaming Trend, he had a small gig on the now defunct Examiner. When not being a third wheel with his best friends on dates or yearning for some closure on Pushing Daisies, he's busy catching up on shonen manga and wacky rhythm games. Mains R.O.B. in Smash. Still doesn't know if he's a kid or a squid.