The SimCity saga continues, but this time the news might be good rather than bad. Redditor AzzerUK recently posted a video of some SimCity footage— with a few important changes. By fiddling with the game’s debugging tools, he was able to edit highways outside of the default borders, expanding cities beyond the limits that some have criticized as being artificially small. Perhaps more interestingly, AzzerUK was able to disable the game’s built-in disconnect timer, allowing indefinite offline play. From his Reddit post:
So with a little bit of package editing within SimCity thanks to the modding guide posted to Reddit earlier, and a little playing about in the code, it’s possible to enable debug mode. I linked the activation to the “Help Center” button in the main menu for ease. Most developer debug features are disabled without having an actual developer’s build (they have terraforming tools etc. available in the full developer build!), but a few things do still work – including editing the main highways.
Not only that – but you can edit the highways ANYWHERE – even outside of your city boundary… and even if you quit the game and log back in later, it’s all saved safely on the server.
This shows that highway editing will be easily possible, AND that editing outside of the artificially small city boundaries should be very viable too, potentially (since you can place roads and rails that snap anywhere on-screen).
Edit: And yes I also modded out the disconnect timer (can now play “offline” indefinitely – but no saves/syncs or region related stuff, not yet anyway… but the simulation can carry on with no connection indefinitely). And I modded out the “fluffed population count”, just shows the real population count now. Both very minor/easy tweaks.
Although not everyone will have the tech skills to mod the game files, the fact that the game appears to work fine offline weakens one of Maxis/EA’s major justifications for the always-online requirement— that the game relies on server-side calculations to run. Have a look at the video of the SimCity mods below.
Breanna has been gaming since infancy, if gnawing on an unattended controller counts as playing a game. One of the younger members of the Gaming Trend family, she dabbled in PC games as a kid but wasn't fully consumed by the hobby until the sixth generation of consoles. Now an avid PC and console gamer, she looks forward to the day when she can scape together enough cash to join the next gen club.
In the last week of middle school, a math teacher taught her how to program a calculator; she was pretty much hooked then and there. Currently working towards a degree in Computer Science and Applied Math, Breanna hope to someday make games instead of just writing about them. Other hobbies include playing guitar, binge-watching Netflix, and cooking delicious food.
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