Rome gives Ryse to new screens, movies and a comic!

The title sounded a lot more clever in my head, I promise you. Regardless, Microsoft Studios just released some new screenshots and two videos pertaining to the new game from Crytek.

This is an intro to the story of Damocles, a Roman centurion who was betrayed by corrupt Roman generals and left to die on the battlefield, and then returns from the Underworld to exact his revenge. Marius was told of this by his father, which along with the dagger of Damocles, inspires his own bloody trail of vengeance. If you’re looking for more, check out the interactive graphic novel (read:comic)-  the first two parts are up and online here.

The second video and accompanying screens are of the game proper, captured from within the game itself. Be they game-rendered cut scenes or actual gameplay footage, and as someone who’s had hands on some of the single player campaign, and it really does look this good.

The video reveals some of the plot line – Marius Titus, a fearless Roman soldier who embarks on a quest for vengeance against the barbarian bandits who murdered his family, which will take him from the distant shores of Britannia to the heart of Rome.  Pretty standard fare, but given Marius’ role in commanding troops and a focus on plot, here’s to hoping it’s not just a video-game version of Crowe’s Gladiator, and can overcome the QTE stigma it built up earlier this year.

Ryse: Son of Rome is an Xbox One exclusive title and slated for a November 22, 2013 release.

Born and raised in Winnipeg, Canada, at a young age I was forced to decide whether the harsh northern winters were going to claim my fingers, or to turn to the safer pursuits of indoor activities. Little did I know that a little game called Ninja Gaiden would bring my digits more pain than frostbite ever could. Starting with Vectrex and C64 games and moving forward through the era of electronic entertainment, I sampled as much as I could in the different platforms, and began my interest in PC gaming from wrestling with DOS memory management.

While console games were a part of my earliest gaming memories and I certainly had played on most platforms including 3D0, all things Nintendo, PS1 and the like, truly the PC was my domain until the Xbox. As an old PC gamer, I ever chased the cutting edge technology. Eye of the beholder with CGA 4 colors was my first step down the the path of blowing thousands of dollars on PC upgrades over two decades. Ultima 7, with the Guardian talking to me through my monitor, still haunts my dreams and keeps me ever hoping for a decent Ultima 8 and 9. From the 3DFX SLI VooDoo2s and Aureal to today's GPU driven DirectX games, the new and shiny pictures seem to keep me going. My PC gaming has slowed down with the market shift though, and although I have choice games that will ever be on PC, I have found myself in console gaming with a bit of portable gaming in my life.

Back around the turn of the millenium (and long before fatherhood), I had fired off an email offering to help Ron with a little-known site called ConsoleGold. Little did I know it would be be a part of my life to this day. While I've seen my fair share of shovelware (thanks Ron!), I manage to try and find the fun in most games. Leaning towards sandbox and action titles, I've grown to love games for their potential to reach art. Console agnostic and excited for the progress of tomorrow, I fancy the latest and greatest, but still enjoy the good old classics ... as long as they've been revamped from their 8bit graphic roots.

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