Paradox Interactive has been on a roll lately. Snapping up publishing rights on Harebrained Schemes’ Battletech game releasing later this year, saw a lot of success with Cities: Skylines on Xbox One, and tackling galactic strategy with Stellaris. Now they are announcing that they’ll be bringing two of their best-selling titles to some new platforms.
First, Pillars of Eternity: Complete Edition, their massive CRPG for PC, is getting a huge overhaul. Running on the Unity Engine, the Obsidian team will be punching up the font size, a pause mechanic, giving us radial menus more suited to a console controller, and providing the original game as well as the two-part White March expansion pack fully integrated into the game. There is easily 60 hours of gameplay, if not more, packed into this one package, and the number of 90%+ reviews (including our own) speaks volumes on why you’ll want to keep an eye on this one. Check out this trailer below to see what I mean, and stay tuned for our review as we approach the August 29th, 2017 review on Xbox One and PlayStation 4.
If slaying dragons isn’t your brand of strawberry jam, but planning out complex cities is more your speed, you’ll also be glad to hear that developer Tantalus is bringing their award-winning Cities: Skylines to PlayStation 4. With After Dark being baked in (but no word on Snowfall, Natural Disasters, Mass Transit, or some of the other minor goodies) the game is an absolute time sink in all the right ways. Spencer Campbell had great things to say about it on PC in his review, and this PS4 version will bring the game to a whole new audience when it hits shelves on August 15th. If you’d like to see the game in action, look no further.
With Pillars II on the horizon, there’s a lot to be excited about!