No Man’s Sky’s next patch will address the game’s “most critical issues”

No Man’s Sky creator Sean Murray said today that Hello Games is currently “tracking a number of issues, bugs and crashes that players are reporting, and [is] working to resolve as soon as possible.”

In the statement posted on, Murray said that the number of players active at launch was far beyond what the Hello Games team anticipated and that they are working on addressing the “most critical issues” with the game. These issues will be resolved in a patch coming “in the near future.”

The post does not give much detail on what issues this incoming patch would resolve. It does, however, address a reported issue of players becoming stuck and unable to progress, a problem caused by the ship which comes with pre-ordered copies of the game.

It has been reported that using the pre-order bonus ship will leave some players stranded, if they purchase or transfer to a new ship that does not have a hyperdrive (if done very early in game). In most cases the player is actually able to continue (107 of the 135 reports emailed so far). The game already detects the player needs a hyperdrive and directs them to a nearby NPC who will give the player the hyperdrive they need. Some other players were able to resolve this issue by restarting their console.

Murray also offered a list of suggestions for players who become physically stuck in the game or somehow lose their ship.

Shortly after the game’s release, two players found that they were unable to find each other in-game despite being in the same planetary system. Leading up to the game’s launch, Murray had stated multiple times that No Man’s Sky is technically capable of matching players up but is mostly a single-player experience. Murray has since said that they plan to allow some form of player interaction, though nothing was mentioned in his most recent post.

Before the game’s launch, Eurogamer discovered an exploit which allows the player to duplicate items in a ship’s inventory, which makes travelling to the galaxy’s core laughably easy and effectively ruins the game. This was not addressed in the game’s day-one patch and was not mentioned in Murray’s most recent post.

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