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Hybrid shows its persistent world war

Playing Descent forced you to be aware of all of your surroundings.  You had to not only be concerned about what was to your left, right, front, and back, you also had watch out for enemies above and below you.  The 3rd person shooter Hybrid is similar to that, but the computer controls your path to cover as you aim in any direction.  It really isn’t like any other game I’ve played when I took a look at it at E3.  However, I didn’t get a chance to look at the persistent world that is fought over during the game.  5th Cell has just released a new video to get an idea what this persistent world will be like as you fight smaller battles.  I’m really looking forward to this title, and it’s amazing that it will be a part of the XBLA Summer of Arcade.

Senior Tabletop Editor | [email protected]

While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Xbox One S, Gamecube, Wii, Switch, and Oculus Quest 2. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and sons.

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